does anyone know if there is a bigger object for collapsed hallways other than
hoth_prop_collapse???
and if there isn't can anyone give me an idea how to cover the size of the door
hoth_bldg_hangar_entry
or how to stretch hoth_prop_collapse
Large Hoth Collapse (Object) [SOLVED]
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- RC-1309
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Large Hoth Collapse (Object) [SOLVED]
Last edited by RC-1309 on Sun Aug 02, 2009 3:46 pm, edited 2 times in total.
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mswf
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Re: Large Hoth Collapse (Object)
You can scale objects via a .msh.option file:
add the line:
-scale 1.0
(1.0 being the standard size, just play around with it untill you're satisfied)
I used the search button to find this, I also read that if you make objects too big, they become a bit buggy (object dissappearing while not looking at it directly etc.)
add the line:
-scale 1.0
(1.0 being the standard size, just play around with it untill you're satisfied)
I used the search button to find this, I also read that if you make objects too big, they become a bit buggy (object dissappearing while not looking at it directly etc.)
- RC-1309
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Re: Large Hoth Collapse (Object)
so i find my object's .msh.option... open it with notepad... then where do i add -scale 1.0??mswf wrote:You can scale objects via a .msh.option file:
add the line:
-scale 1.0
(1.0 being the standard size, just play around with it untill you're satisfied)
I used the search button to find this, I also read that if you make objects too big, they become a bit buggy (object dissappearing while not looking at it directly etc.)
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mswf
- Master Bounty Hunter

- Posts: 1674
- Joined: Tue Mar 31, 2009 3:40 pm
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Re: Large Hoth Collapse (Object) [UNSOLVED]
I'm not entirely sure, but I think you should be fine if you ad it ad the end of the file.
- Eggman
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Re: Large Hoth Collapse (Object) [UNSOLVED]
Look for something along the lines of "hoth_prop_snowpile." It's large enough to fill up the back of the hangar, and two of them side by side should be plenty to cover the entrance.
