Jedi from conversion pack causing crash?
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- tnt_1992
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Jedi from conversion pack causing crash?
ok so wats going on is im try to add some jedi from the conversion pack i have them in game but when i spawn has them the map crash
ive looked in the errors explained and what was posted there abot this didnt help so could any one here help me out plz.
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- StarkillerMarek
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Re: jedi conversion pack crash
It's looks as if you did not make a "Munged" folder with the animations in your jedi folders.
- tnt_1992
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Re: jedi conversion pack crash
i have the munged folder cuz im looking at it now
- StarkillerMarek
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Re: jedi conversion pack crash
Are there animations in it?
- tnt_1992
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Re: jedi conversion pack crash
ya
just in case heres my lua
just in case heres my lua
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- StarkillerMarek
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Re: jedi conversion pack crash
Can you please show the contents of your munged folder?
- tnt_1992
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Re: jedi conversion pack crash
ya here is some pics
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- StarkillerMarek
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Re: jedi conversion pack crash
I have a feeling I know what the problem is. Your jedi pics link did not work, but I believe the problem is that Kit Fisto was not released it the Convo Pack Heroes assests, and as a result Luminara Unduli will not work. The reason? Kit and Luminara share the same animations.
Now, to get Luminara to work, you could
1. Put a request in for the Kit Fisto Animations.
or
2. Change Luminara's Animations
a. delete Luminara's combo file
b. copy say, Luke's combo and rename it the same thing that Luminara's was named
c. change in luminara's odf AnimationName = "fisto" to AnimationName = "tat_luke"
Hope that helps!
Now, to get Luminara to work, you could
1. Put a request in for the Kit Fisto Animations.
or
2. Change Luminara's Animations
a. delete Luminara's combo file
b. copy say, Luke's combo and rename it the same thing that Luminara's was named
c. change in luminara's odf AnimationName = "fisto" to AnimationName = "tat_luke"
Hope that helps!
- Maveritchell
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Re: jedi conversion pack crash
Option "1" is not a viable option, those animations will not be released individually by request of the creator. He can either give her a new animationset or (what would be easier) loading Kit as well by downloading the premunged kit.lvl file (see released assets forum).StarkillerMarek wrote:I have a feeling I know what the problem is. Your jedi pics link did not work, but I believe the problem is that Kit Fisto was not released it the Convo Pack Heroes assests, and as a result Luminara Unduli will not work. The reason? Kit and Luminara share the same animations.
Now, to get Luminara to work, you could
1. Put a request in for the Kit Fisto Animations.
or
2. Change Luminara's Animations
a. delete Luminara's combo file
b. copy say, Luke's combo and rename it the same thing that Luminara's was named
c. change in luminara's odf AnimationName = "fisto" to AnimationName = "tat_luke"
Hope that helps!
- StarkillerMarek
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Re: jedi conversion pack crash
Would he have to put Kit ingame?
- Maveritchell
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Re: jedi conversion pack crash
No, he just needs to load the unit.
- tnt_1992
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Re: Jedi from conversion pack causing crash?
ok thxloading Kit as well by downloading the premunged kit.lvl file
edit
still crashed
edit
i changed it to lukes animations and i get this now
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- StarkillerMarek
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Re: Jedi from conversion pack causing crash?
Make sure you changed the combo file.
- tnt_1992
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Re: Jedi from conversion pack causing crash?
well i changed her combo and it still crashes with the same bf log errors
would it be all right to say luminara able to be used cuz she is missing animations and stuff and that my best bet would be just to change her to a dif hero
would it be all right to say luminara able to be used cuz she is missing animations and stuff and that my best bet would be just to change her to a dif hero
- StarkillerMarek
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Re: Jedi from conversion pack causing crash?
Or you could follow Mav's suggestion.
- tnt_1992
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Re: Jedi from conversion pack causing crash?
i did mavs and it still crashed
- StarkillerMarek
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Re: Jedi from conversion pack causing crash?
Try doing a clean or manual clean.
