Increasing Number of Spawns
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Alexandus
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Increasing Number of Spawns
I've been messing with the generic scripts section of my mod file but nothing seems to be working no matter how I change the numbers...all I've been able to do is increase the overall reinforcement count...can anyone tell me how to get more units on the field at once?
- DarthD.U.C.K.
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Re: Increasing Number of Spawns
Welcome at Gametoast!
please look into the tutorialthread before asking things that have been asked and answered many times before
this can be found in the tutorialthread:
please look into the tutorialthread before asking things that have been asked and answered many times before
this can be found in the tutorialthread:
Teancum wrote: LUA
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Alexandus
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Re: Increasing Number of Spawns
ah ok..thanks for the pointing towards the noob section lol
- DarthD.U.C.K.
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Re: Increasing Number of Spawns
thats not the noobsection!!
thats the section you should allways look at!
that is the ultimate library of modding knowledge!
thats the section you should allways look at!
that is the ultimate library of modding knowledge!
- [RDH]Zerted
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Re: Increasing Number of Spawns
Ahh, someone who tries before asking. Thats niceAlexandus wrote:I've been messing with the generic scripts section of my mod file but nothing seems to be working no matter how I change the numbers...all I've been able to do is increase the overall reinforcement count...
In addition to trying, it is always a good idea to skim over as many documents, tutorials, and topics as possible. Just about everything possible and unpossible about swbf2 has been at least asked or posted on Gametoast already. That does make it a real pain, in terms of the amount of info needed to be read before getting up to speed, but the best place is to start at the beginning (at least when the modtools where released compared to the modding before that).
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Alexandus
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Re: Increasing Number of Spawns
Ok after reading the tutorial linked to me i now have a massacre on my test maps lol
thanks for pointing out where to look.
thanks for pointing out where to look.
