In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.
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icemember
Rebel Warrant Officer
Posts: 318 Joined: Thu Jun 11, 2009 3:02 am
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Post
by icemember » Sat Jan 30, 2010 5:49 pm
Hiyall. The 185th been popping up every so often, i'm actually liking them lol
Good job on all 185th skins. And also good job every one else. I really like that russian looking clone trooper skin. Awesome job!.
Don't mind if i post more 515th troopers lol!!!
515th Recon, Heavygunner troopers
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Deviss
Master of the Force
Posts: 3772 Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2
Post
by Deviss » Sat Jan 30, 2010 5:55 pm
icemember wrote: Hiyall. The 185th been popping up every so often, i'm actually liking them lol
Good job on all 185th skins. And also good job every one else. I really like that russian looking clone trooper skin. Awesome job!.
Don't mind if i post more 515th troopers lol!!!
515th Recon, Heavygunner troopers
---------------------------------------
they are great in special heavy gunner like revenge of the sith game
RogueKnight
Space Ranger
Posts: 2512 Joined: Sat Nov 22, 2008 1:50 pm
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Post
by RogueKnight » Sat Jan 30, 2010 11:44 pm
Well, since this texture took longer than the model did, and I'm more intent on showing off the texture, I'll post this here.
My new 49th engineer start.
Delta-1035
Sith Master
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Post
by Delta-1035 » Sun Jan 31, 2010 5:10 am
Awesome job, will you release it?
CommanderBacara/CC-1138
First Lance Corporal
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Post
by CommanderBacara/CC-1138 » Sun Jan 31, 2010 10:07 am
icemember wrote: Hiyall. The 185th been popping up every so often, i'm actually liking them lol
Good job on all 185th skins. And also good job every one else. I really like that russian looking clone trooper skin. Awesome job!.
Don't mind if i post more 515th troopers lol!!!
515th Recon, Heavygunner troopers
---------------------------------------
:O fantastic job ice!!!
Fiodis
Master of the Force
Posts: 4145 Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming
Post
by Fiodis » Sun Jan 31, 2010 11:10 am
RogueKnight wrote: Well, since this texture took longer than the model did, and I'm more intent on showing off the texture, I'll post this here.
My new 49th engineer start.
I always was rather fond of your 49th. It's the green face marking that does it.
Delta-1035
Sith Master
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Post
by Delta-1035 » Sun Jan 31, 2010 11:12 am
Imperial SpecOps/Commando
Fiodis
Master of the Force
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Projects :: Rannoch + Tientia + Tools Programming
Post
by Fiodis » Sun Jan 31, 2010 11:36 am
Far too much sharpening. Look at how pixelated the breather part of the helmet is. The belt seems Painted on and that brown/red is reminiscient of the Trash Compactor.
Delta-1035
Sith Master
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Post
by Delta-1035 » Sun Jan 31, 2010 11:38 am
Fiodis wrote: Far too much sharpening. Look at how pixelated the breather part of the helmet is.
Well, actually, it looks like that not because of the sparpening.
RogueKnight
Space Ranger
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Post
by RogueKnight » Sun Jan 31, 2010 11:43 am
Now for my latest masterpiece.
This has to be my greatest skin yet, but I'm not sure if its sharpened enough. Input?
Battlefiler
2nd Warning
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Post
by Battlefiler » Sun Jan 31, 2010 12:26 pm
lol
Darth_Spiderpig
Sith Master
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Post
by Darth_Spiderpig » Sun Jan 31, 2010 12:39 pm
RogueKnight wrote: Now for my latest masterpiece.
This has to be my greatest skin yet, but I'm not sure if its sharpened enough. Input?
Looks like it needs some more sharpening.
Fiodis
Master of the Force
Posts: 4145 Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming
Post
by Fiodis » Sun Jan 31, 2010 12:59 pm
Delta-1035 wrote: Fiodis wrote: Far too much sharpening. Look at how pixelated the breather part of the helmet is.
Well, actually, it looks like that not because of the sparpening.
Did I say one was a result of the other?
RogueKnight
Space Ranger
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Post
by RogueKnight » Sun Jan 31, 2010 1:05 pm
Fiodis wrote: Delta-1035 wrote: Fiodis wrote: Far too much sharpening. Look at how pixelated the breather part of the helmet is.
Well, actually, it looks like that not because of the sparpening.
Did I say one was a result of the other?
Yes...Yes you did? Unless I missed something.
Fiodis
Master of the Force
Posts: 4145 Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming
Post
by Fiodis » Sun Jan 31, 2010 3:38 pm
I was just typing odd thoughts as they came to me. You'll notice that after those remarks, I mentioned the Trash Compactor coloring. Surely you don't think I believe
that too is also caused by sharpening?
EDIT - 49th Nova Corp division. A tribute to DRK. I promise I didn't use sharpen.
Credits to him for the legion, of course.
Nova Hawk
Banned
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Post
by Nova Hawk » Sun Jan 31, 2010 6:41 pm
Delta-1035 wrote: Imperial SpecOps/Commando
Omg, that's one epic skin, Delta!
Delta-1035
Sith Master
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Post
by Delta-1035 » Mon Feb 01, 2010 6:43 am
Nova Hawk wrote: Delta-1035 wrote: Imperial SpecOps/Commando
Omg, that's one epic skin, Delta!
Glad someone liked it, thanks Nova.
Executer94
Major
Posts: 504 Joined: Fri May 01, 2009 7:45 am
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Post
by Executer94 » Mon Feb 01, 2010 9:21 am
Delta-1035 wrote: Imperial SpecOps/Commando
That looks awesome man !
Like the bloody hand!
icemember
Rebel Warrant Officer
Posts: 318 Joined: Thu Jun 11, 2009 3:02 am
Projects :: Designated Days Chapter 1
Games I'm Playing :: SWBF2 Mortal Komabt
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Location: 6 planet of the Hoth system
Post
by icemember » Mon Feb 01, 2010 11:18 am
Hiyall this morning, here is.........umm.......im not too sure what we made here
. But plz enjoy
Strange Trooper
-------------------------------
The recon and heavy trooper will be release sometime this week
Darth_Spiderpig
Sith Master
Posts: 2631 Joined: Fri Mar 27, 2009 10:23 am
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Post
by Darth_Spiderpig » Mon Feb 01, 2010 11:33 am
Hehe, that skin looks nice, good job Ice.