Star Wars Battlefront: The Old Republic Update 1/9/10

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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a_speck_of_dust
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Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Post by a_speck_of_dust »

Yankfan, hope you listen to some of my suggestions :wink:

I know there are a lot
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Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Post by YaNkFaN »

theultimat wrote:
Delta-1035 wrote:Cool, I got a cookie! :runaway: :P
But it says the track at the bottom of the screen in an advert! :P
The new map looks sweet Yank'. Good luck on it. :thumbs:
woops didn't realize that...anyway give delta a cookie for beign heads up anyways speck check your email...
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Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Post by Delta-1035 »

theultimat wrote:But it says the track at the bottom of the screen in an advert! :P
Yeah, that's why I won the cookie... oh wait, I cheated! :P :lol: [/offtopic]
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Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Post by Ping »

note speck made this map I did the planning and barriers as well as all the scripting but the physical level design and lighting was done by speck.
The dynamic duo has reunited! (Sorry, couldn't resist :P )

Looks like a great map, Yank. Can't wait to see what else is going to be in the mod.
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Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Post by MandeRek »

Looks fantastic YaNk :thumbs:

About the custom voice-overs, I might be able to help, if you could help me too. I've a lot of custom heroes sounds waiting, and I just can't get them ingame. Anyhow, if you're interested, let me know ;)
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Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Post by Battlefiler »

Nice work :thumbs:
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Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Post by icemember »

Well done!! The love is definitly showing.
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Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Post by YaNkFaN »

Update two new units the Mandalorian Elite and Wookie Blade Master (these are not heroes they are the special units for each class) I also redid all the skins to have snow as well as adding a medic class like in Khimera

Enjoy
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
the blur was edited in everything else is directly from the level
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by Darth_Spiderpig »

Very nice, I love the first one.
Great job, YaNkFaN
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by Revan-Shan »

Cool work, but mandalorians in the times of the Old Republic were suposed to look differently (in armour).

Image

Someone created these models and skins for battlefrobt 2 already, so you would only have to find them.
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by YaNkFaN »

did not know/realize that thanks for the suggestion (it's been changed and it looks a lot cooler now so thanks) :D :D
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by Nova Hawk »

Cool. Can't wait to see the new Mandalorian!
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by Darth_Spiderpig »

Nova Hawk wrote:Cool. Can't wait to see the new Mandalorian!
Totally QFT.

[Off-Topic]W00t, 1000 posts. :thumbs: [/Off-Topic]
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by Delta-1035 »

That mandaloran's assets are here, models and 3 different skins included.

Keep up the good work YaNk. :wink:
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by YaNkFaN »

i decided to metaphorically kill 2 birds with one stone. Here is a pic of the loadscreen set up for the campaign missions and a picture of the new mandalorian

enjoy
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by Nova Hawk »

Looks awesome, Yank. As always...
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by Nihillo »

Nova Hawk wrote:Looks awesome, Yank. As always...
Again, I agree. This is quite possibly the best loading screen for a Battlefront II map I have seen yet.
Just one nitpick: the font you are using for the description is kind of cheap, if you have some spare time, try experimenting with more stylised fonts.
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by YaNkFaN »

actually i picked a plain font for a reason. Speck is my art/design consultant and he and I agree that a stylized font for informative text (as in here) becomes hard to read and bulky. This is why I chose this font and i'm not planning on changing it. Thanks for the compliment on the loadscreen style though...that was what I was aiming for. :D
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by AQT »

The font looks fine. I see where you are getting at, though I have a few minor suggestions (all with the text). It seems to be lacking a period after Port and ship and a comma after one. Maybe the s in soldier should be capitalized too, for a sense of importance and individuality.
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Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Post by Eggman »

YaNkFaN wrote:actually i picked a plain font for a reason. Speck is my art/design consultant and he and I agree that a stylized font for informative text (as in here) becomes hard to read and bulky. This is why I chose this font and i'm not planning on changing it. Thanks for the compliment on the loadscreen style though...that was what I was aiming for. :D
I agree with the font choice - simpler is better. I don't really like the way the briefing reads, but I'm really picky when it comes to writing.
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