Zero-G Stormtrooper

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Taivyx
2008 Best Games Related Avatar
Posts: 1706
Joined: Thu Jun 07, 2007 3:34 pm
Projects :: Terra Strife - discontinued
Games I'm Playing :: none
xbox live or psn: No gamertag set
Contact:

Re: Zero-G Stormtrooper

Post by Taivyx »

Hey, was that your RT6 transport that sneaked past in one scene?

I like the lights, but they're kind of unrealistic, being there all the time, even when the suit's inactive.
FragMe!
Gametoast Staff
Gametoast Staff
Posts: 2244
Joined: Sat May 13, 2006 12:34 am
Projects :: Not sure keep changing my mind.
Games I'm Playing :: F1 and SWBF
xbox live or psn: No gamertag set
Location: Origin name GT_FragMe
Contact:

Re: Zero-G Stormtrooper

Post by FragMe! »

@Caleb
Ya the light stays for a second but it goes away (it's and attached odf I tried it as an attached effect and it did the same this and I lost one of my boot exhausts :? ) As for the turret hitting me, hey I'm tough and they weren't clean shots :P
I'll probably reduce the health a bit.

@Taivyx
Yes that was the ATR6 with a temp paint job that snuck by. Also in the last sequence is my space turret.
As for the lights being on all the time, good batteries :funny2: No really I can put a random factor into the odf but then it would be random as to when they turn on. I am also toying with the idea of losing the lights and just making the light area glow but then there would be no beam and they are cool and actually work to light things up if it is dark enough.
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3285
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: Zero-G Stormtrooper

Post by AceMastermind »

Nice work Fragme, it looks perfect to me, I love the lights and the takeoff animation, but perhaps you could change the lights to effects and have them go out when the health lowers to a certain percentage.
You've done a great job on it regardless of any imperfections, no one else has made one to my knowledge, so you will be the pioneer of the zero-G stormtrooper for the Battlefront series.
User avatar
EraOfDesann
Jedi Admin
Jedi Admin
Posts: 2170
Joined: Mon May 30, 2005 5:22 pm
Location: North Texas
Contact:

Re: Zero-G Stormtrooper

Post by EraOfDesann »

Awesome! I'm not sure about it blowing up into chunks though. I think an explosion would be more fitting. It's just that I keep imagining the guy inside the suit being blown apart into bits... Ick.
EGG_GUTS
Master Bounty Hunter
Master Bounty Hunter
Posts: 1626
Joined: Thu Dec 07, 2006 7:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: CANADA!

Re: Zero-G Stormtrooper

Post by EGG_GUTS »

EraOfDesann wrote: I think an explosion would be more fitting. It's just that I keep imagining the guy inside the suit being blown apart into bits... Ick.
Sadly, I find that funny.

But wouldn't every one in a ship die the same way?
User avatar
Thunder
Lieutenant Colonel
Lieutenant Colonel
Posts: 543
Joined: Sun Jul 15, 2007 6:57 pm
Location: Michigan

Re: Zero-G Stormtrooper

Post by Thunder »

Sweet Model FragMe! i can't wait for the relase
User avatar
EraOfDesann
Jedi Admin
Jedi Admin
Posts: 2170
Joined: Mon May 30, 2005 5:22 pm
Location: North Texas
Contact:

Re: Zero-G Stormtrooper

Post by EraOfDesann »

EGG_GUTS wrote:But wouldn't every one in a ship die the same way?


No, they'd be disintegrated.
User avatar
TheDarkMask
Captain
Captain
Posts: 499
Joined: Sat Apr 07, 2007 4:26 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany-Bremen
Contact:

Re: Zero-G Stormtrooper

Post by TheDarkMask »

Very, Very Nice FragMe!
I cant wait for the release.
Do you relese Zero-G Stormtrooper?
JabbaLovesLava
Sith
Sith
Posts: 1396
Joined: Tue Jun 07, 2005 11:50 am

Re: Zero-G Stormtrooper

Post by JabbaLovesLava »

Wow dude. Incredible. 0.0 I love your stuff, sorry I haven't textured the ship yet, I'll try as soon as possible.

PS: Check the PM :P
FragMe!
Gametoast Staff
Gametoast Staff
Posts: 2244
Joined: Sat May 13, 2006 12:34 am
Projects :: Not sure keep changing my mind.
Games I'm Playing :: F1 and SWBF
xbox live or psn: No gamertag set
Location: Origin name GT_FragMe
Contact:

Re: Zero-G Stormtrooper

Post by FragMe! »

Thanks for all the compliments. It has not been released yet, still a work in progress then it has to show up in my next map :P then it will be released.

@JLL got the PM no problem about the ship, real life gets in the way, which is why I haven't sent the latest version to you but I will. Once again thanks for this :D
Aman/Pinguin
Jedi
Jedi
Posts: 1104
Joined: Tue Jan 30, 2007 6:04 am
Projects :: Inactive
Location: Germany

Re: Zero-G Stormtrooper

Post by Aman/Pinguin »

IT WILL BE RELEASED! :runaway: :runaway: :runaway: :runaway:
Master_Ben
Lieutenant General
Lieutenant General
Posts: 675
Joined: Wed Nov 12, 2008 9:50 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Watching your PC over your shoulder. No, the other sholder....

Re: Zero-G Stormtrooper

Post by Master_Ben »

Iron man suit! :P

Wow man, this looks really good!
Locked