New Force Moves

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Dohnutt
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Post by Dohnutt »

PrinceXizor wrote:OFF_TOPIC: Dohnutt I was think about ur map and had some ideas for it. Can I talk to you sometime?? :D
Anytime. Got msn? If not, PM me :)
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Post by PrinceXizor »

Yeah Ive got msn. Ill see if i can catch you. :D
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Post by guru »

MasterSaitek009 please update your email address or remove the notifies on your account for everytime you get a pm , we get a bounce. otherwise we will be removing notifies from the site. bounced email = bad , wasted time.
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Post by MasterSaitek009 »

Sorry about that Guru. :oops: I'll fix it right away. For some reason my AOL account has been bouncing e-mails a lot lately.
Sorry,
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Post by valiant »

it might be that your mailbox is full.
Bane_Reborn

Post by Bane_Reborn »

u know, these moves have already been made for the game. they go by two other titles.

force heal- invulnerability
force freeze- force choke
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Post by Chris165 »

Bane_Reborn wrote:u know, these moves have already been made for the game. they go by two other titles.

force heal- invulnerability
force freeze- force choke
Euh, that is wrong, Choke is when someone is getting choked and force freeze is that you can't move. If you also read all posts you would know that it's called Force Stasis........
Bane_Reborn

Post by Bane_Reborn »

w/e, in force choke, u cannot move. instead you are STUCK in air, while losing health.
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Post by The_Emperor »

Yeah but this is different.
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Post by Master Fionwë »

Is there a download link for these, or do we need to rewrite them into an odf?
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Post by Caleb1117 »

*sigh* call me Jr. ;)
1) just copy and paste the odfs he suppys.

2)this thread is like a year old! please don't bump.
MasterSaitek009
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Re: New Force Moves

Post by MasterSaitek009 »

A new move has been posted. I'm hoping that the bump was justifiable. :?

Let me know what you think. :)
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Re: New Force Moves

Post by Maveritchell »

Haha, that's hilarious. You got rid of the object's entity properties to turn it into a prop and make it immobile. Very creative.
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Re: New Force Moves

Post by Delta 47 »

Very nice, will have to try these out!
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Re: New Force Moves

Post by woner11 »

Very nice. I might test this out.
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