Missing gunship anims?

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Darth_Spiderpig
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Missing gunship anims?

Post by Darth_Spiderpig »

Hello, I recently added the default space gunship, but it seems it is missing it's anims. How can I amke it so the doors close when the gunship takes off?

thanks for a quick answer. :P
theultimat
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Re: Missing gunship anims?

Post by theultimat »

I think the gunship doors only close if they're out side of a landing region. Of course, if your map is on land, there won't be any. Try adding one and see if this fixes it. I would've tried this out before postign this, but I'm only on my tea-break. :wink: Well yeah, try the landing region thing, and then report back. Good luck with it.
Darth_Spiderpig
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Re: Missing gunship anims?

Post by Darth_Spiderpig »

Okay, thanks ultimat. :wink:

Report back soon.

EDIT: "This is Slammer, kicking back, checking in. Over."
I added a landing regoin in my hangar, but now no Laat/is appear. Is that normal? :cry:
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AceMastermind
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Re: Missing gunship anims?

Post by AceMastermind »

Darth_Spiderpig wrote:...How can I amke it so the doors close when the gunship takes off?
Are you sure you're using rep_fly_gunship_sc or all_fly_gunship_sc? Those two have takoff animations which is required for the doors to close/open, landing regions have nothing to do with vehicle animations by the way.
Darth_Spiderpig
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Re: Missing gunship anims?

Post by Darth_Spiderpig »

Yeah, I use rep_fly_gunship_sc.


So I can remove the landing region again :| :P
theultimat
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Re: Missing gunship anims?

Post by theultimat »

AceMastermind wrote:
Darth_Spiderpig wrote:...How can I amke it so the doors close when the gunship takes off?
Are you sure you're using rep_fly_gunship_sc or all_fly_gunship_sc? Those two have takoff animations which is required for the doors to close/open, landing regions have nothing to do with vehicle animations by the way.
Eh, my mistake. Sorry for the confusion.
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