Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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Karnage
Commander Randomtoast
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by Karnage » Mon Oct 02, 2006 1:47 pm
I made a couple of logos too.
I was gonna add the Bothan Spy to the second one but it takes too stinkin long to get the unit without all the background.
I'll do it later.
Darth_Z13
Jedi High Council
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by Darth_Z13 » Mon Oct 02, 2006 5:01 pm
It doesn't take me long to cut out the image, maybe five to ten minutes for me MAX. And arty, I'll fix up the Explosion Launcher for you, if I can get it working
BTW, do you think I could do Geonosis instead of Utapau?
arty
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by arty » Mon Oct 02, 2006 7:22 pm
Sure why not
Darth_Z13
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by Darth_Z13 » Mon Oct 02, 2006 7:56 pm
Ok here's what I've got so far. A few problems I still have to fix though. Do you happen to know how to fix this:
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1560
I read about it somewhere but I can't remember....
arty
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by arty » Mon Oct 02, 2006 7:58 pm
AWESOMe
Last edited by
arty on Mon Oct 02, 2006 8:04 pm, edited 1 time in total.
Hebes24
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by Hebes24 » Mon Oct 02, 2006 8:02 pm
SetMemoryPoolSize("ParticleTransformer::ColorTrans", 2000)
Put it near all of the other SetMemoryPoolSize lines in the LUA.
Dohnutt
Hoth Battle Chief
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by Dohnutt » Mon Oct 02, 2006 8:03 pm
*GASP* No posting in caps!
BTW, that's a VERY nice looking pic you got there, Darth_Z13
arty
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by arty » Mon Oct 02, 2006 8:05 pm
There we go, no caps.
Dohnutt
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by Dohnutt » Mon Oct 02, 2006 8:09 pm
arty wrote: There we go, no caps.
Sorry to be offtopic, but isn't that a little bit... ignorant? It IS the site rules after all
arty
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by arty » Mon Oct 02, 2006 8:15 pm
Offtopic: DOHNUTT IS PLAYING JUNIOR MODERATOR! Just kidding...
Ontopic: Looking good Darth_Z13, just need the heroes, the sides, and if there will be anything new....
Darth_Z13
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by Darth_Z13 » Mon Oct 02, 2006 9:20 pm
Well if the darn thing would stop crashing then I would be able to progress. Grrr.... Republic will be Mace Windu and the CIS will probably be Archduke Poggle the Lesser. Sides will be Ep2 troopers with accurate ranks and colouring. As for new stuff, I plan to add in a Jedi team with a bunch of Jedi Knights and Masters running around.
arty
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by arty » Mon Oct 02, 2006 9:21 pm
Suunds, S-W-E-E-T. Shall update first post.
Darth_Z13
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by Darth_Z13 » Mon Oct 02, 2006 9:26 pm
Muahaha!!! It was that stupid CP in the sky! Now my creation shall live!
arty
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by arty » Mon Oct 02, 2006 10:51 pm
UPDATE:
Screenshot:
Yay, finally I'm starting on the Citadel. The Citadel is farely large, with three CIS command posts. The Republics command posts will be near the walls.
Darth_Z13
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by Darth_Z13 » Tue Oct 03, 2006 5:21 pm
Nice, are those new models?
Captain_Mazda
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by Captain_Mazda » Tue Oct 03, 2006 6:36 pm
With all due respect, the skins on the first page look terrible. I hope you won't be using them :\
Adreniline
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by Adreniline » Tue Oct 03, 2006 7:22 pm
If you are refering to my kashyyk skins on the first page, yes , they do need refining...
arty
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by arty » Tue Oct 03, 2006 10:51 pm
No those aren't new models.
Screenshots uploading...
Darth_Z13
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by Darth_Z13 » Wed Oct 04, 2006 5:09 pm
Ah Yavin 4 pieces, I see that now. Some bad news. My computer crashed again ! So my map is fine but there may be some inconvienances in the future. Still just trying to get the clone bodies to work. I'll ask Ipodzanyman, he's gotten them working in his map.....
Ipodzanyman
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by Ipodzanyman » Wed Oct 04, 2006 5:29 pm
no problem what exactly is wrong with the bodies? you made the odfs?