Ultimate Battelfront 2 WIP
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maxloef
- Major General

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The new CIS units
Battle Droid
- Blaster Rifle
- Blaster Pistol
- Thermal Detonators
Super Battle Droid
- Wrist Repeating Blaster
- Wrist Power Blast
Doid Engineer
- Blaster Carbine
- Fusion Cutter
- Thermal Detonators
- Ammo Dispenser
Repair Droid
- Blaster Carbine
- Nano Gun
- Health Dispenser
Droid Sharpshooter
- Sniper Rifle
- Blaster Pistol
- Recon Droid
- Thermal Detonators
Anti tank Droid
- Proton Torpedo Launcher
- Blaster Pistol
- Det Packs
- Mines
Droid Commander
- Commander Rifle
- Commander Pistol
- Orbital Strike ( On Outside maps)
- High Power Grenades (on Inside maps)
- Rally (defensive Buff)
Droideka
- Twin High Power Blasters
- Shield
- Fold up
Battle Droid
- Blaster Rifle
- Blaster Pistol
- Thermal Detonators
Super Battle Droid
- Wrist Repeating Blaster
- Wrist Power Blast
Doid Engineer
- Blaster Carbine
- Fusion Cutter
- Thermal Detonators
- Ammo Dispenser
Repair Droid
- Blaster Carbine
- Nano Gun
- Health Dispenser
Droid Sharpshooter
- Sniper Rifle
- Blaster Pistol
- Recon Droid
- Thermal Detonators
Anti tank Droid
- Proton Torpedo Launcher
- Blaster Pistol
- Det Packs
- Mines
Droid Commander
- Commander Rifle
- Commander Pistol
- Orbital Strike ( On Outside maps)
- High Power Grenades (on Inside maps)
- Rally (defensive Buff)
Droideka
- Twin High Power Blasters
- Shield
- Fold up
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Aussie_Irishman
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CarbineImpulse
I think he's refering to the problems that may arise from using too many high res textures. You may find you get issues if you try to push the boundaries of the model memory too much and potentially game performace might drop dramatically.ok, has anyone even considered what this is gna do to the game engine?...
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maxloef
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true ive already started to realize that but i notised the swbf 2 2ngine can handkle allot but im aklso thinking of keeping the skins resolution and sharpening it adding more detail.
IVe already started on the first map GEONOSIS so il c it during tyhe process of the map what the game engine can handle and maybe tweek it a bit
IVe already started on the first map GEONOSIS so il c it during tyhe process of the map what the game engine can handle and maybe tweek it a bit
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maxloef
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Aussie_Irishman
ok, well im not sure exactly what u meant by "maybe tweak it a little" but i assure u, if you are referring to tweaking the game engine itself, u go ahead and do that, but do not release the map to the public....tweaking game engines stuffs the rest of the game up, so you'd have a lot of angry people.
AJay
AJay
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maxloef
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Aussie_Irishman
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CarbineImpulse
A large part of this can be done with simple reskinning and ODF changes. If memory does become an issue the "tinkering" can be done to the mission LUAs etc... so nothing to cause major problems or to be too difficult. By enhanced maps do you mean remaking the originals (which are already being done) or by having similar environments but with the upgraded weaponry, units etc... ?Basicly im planning to make:
High Resolution Skins
Higher resolution/Quality GRound Textures
Enhanced maps
Better Vehicles
Better weapons
Bigger explosions
More Classes
More maps
Acurate Clone skins on Each maps
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maxloef
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maxloef
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Lord-Bandu
Youl have no problems really . The majority of textures are pallets anyway so most models only call 1 texture.
The textures in this game could have been ALOT higher in quality. Some ... like the Mygeeto ones are good but most are the same as in SWBF1.
The main thing that makes the game look better than SWBF1 is the improved lighting.
The textures in this game could have been ALOT higher in quality. Some ... like the Mygeeto ones are good but most are the same as in SWBF1.
The main thing that makes the game look better than SWBF1 is the improved lighting.
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maxloef
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eyh ive already madae a hgier Quality Kamino platform for naboo ur gonna c a WHOLe new map like completely diferent its basicly gonna be like it was suposed to be a map with 2 Canals going trough it and brigdes and all 
Geonosis will have the feel of geonosis spire but biger and more vehciles.
Im planning an average 10 Cp's Per map
Geonosis will have the feel of geonosis spire but biger and more vehciles.
Im planning an average 10 Cp's Per map
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maxloef
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Penguin
- Jedi Admin

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maxloef
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RevanSithLord
- Sith Master

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