i've also been trying to scale the dark trooper model by 1.5, i've set up the model itself and made custom animations for it, but again the animations have problems, for the unit has the same skeleton of a regular sized unit even with the odf line to make the skeleton 1.5 times bigger, the animation has only made the character float a bit while standing still and sink back when walking or firing.
i've been having animation problems since i started modding, if someone could tell me what i could be doing wrong, i'd apreciate it.
the reason i'm using the atte is because my MTT would explode randomly after getting a certain distance from where it spawned (like a circle, it could be the vehicle spawn that i made in zeroeditor). if i get that figured out before the atte problem i may just use the MTT instead of going through all of the animation problems.
heres the odf for the trooper




