Unit going REALLY SLOW w/ jetpack

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[TFA]Padawan_Fighter
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Unit going REALLY SLOW w/ jetpack

Post by [TFA]Padawan_Fighter »

Hi,

for some reason, my unit is going SUPER slow whenever I turn his jetpack on. I checked to see if there was something wrong with the code, nothing. Right now he's just the stock Boba Fett, I haven't changed anything yet.

Here's a part of his ODF concerning the jet pack:

Code: Select all

//JET JUMP
JetJump             = "7.0" //7 //The initial jump-push given when enabling the jet
JetPush             = "8.0" //The constant push given while the jet is enabled (20 is gravity)
JetAcceleration     = "50.0" //Acceleration while hovering.
JetEffect           = "imp_sfx_jetpack"
JetType             = "hover"
JetFuelRechargeRate = "0.12" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost         = "0.15" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost  = "0.25" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder    = "0.24" //minimum fuel to perform a jet jump(fuel is 0 to 1)

CollisionScale      = "0.0 0.0 0.0"
//JET JUMP END
I tried increasing the JetAcceleration to 70.0, but nothing happened.

This is the stock Boba Fett jetpack ODF, so why is it so slow?
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eliminator
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Re: Unit going REALLY SLOW w/ jetpack

Post by eliminator »

i thought i had this some time ago, i was wondering too, i thinkt (might be wrong its long time ago) there was something with the effect wrong, i used imperial hover and it was like in slowmotion, but then i make the effect to the republic hover then it run perfect...
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Re: Unit going REALLY SLOW w/ jetpack

Post by hunting shadow »

U need this line:

Code: Select all

ControlSpeed        = "jet    2.50 2.25 2.25"
But change the values to sth. lower, this is really fast, u can break the maxflighthight thing with these
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