Rends Tatooine Mos Eisley Announcement

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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James

Post by James »

Thanks mace :D I really can't wait for this Heroes Heroes Heroes


I don't mind 144 of the same type running around rofl
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Post by Rends »

James wrote:...
And do you think you can get the falcon flyable at this time?
Welcome to Gametoast.

There won´t be flyers on the map.

Rends
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Post by Epena »

Aww, no TIE bombers? :P

If you did want air support, I think that TIE Bombers would be really cool to have like archer01 (theodramis) managed in Yavin: Arroyo Pass. AI only and everything, just flying around and providing the occasional 'orbital' laser strike.

It's a really nice effect.
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Post by Rends »

Epena wrote:Aww, no TIE bombers? :P

If you did want air support, I think that TIE Bombers would be really cool to have like archer01 (theodramis) managed in Yavin: Arroyo Pass. AI only and everything, just flying around and providing the occasional 'orbital' laser strike.

It's a really nice effect.
No flyers except from some air traffic
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Post by Rekubot »

Will the air traffic just be part of the sky file? Or will they actually be flying around? I reckon that them flying around would be cooler, but the effect would be ruined when they crash into a building ;).
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Post by Rends »

Rekubot wrote:Will the air traffic just be part of the sky file? Or will they actually be flying around? I reckon that them flying around would be cooler, but the effect would be ruined when they crash into a building ;).
I hope it will be possible to have some takeoffs and landings :)
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Post by t551 »

You could create a local team that is dedicated to flying vehicle around the city, that way they could be shot down as well.
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Post by Rends »

Well my plan is to animate the air traffic in Zeroeditor.
~*~Glitch_Master~*~

Post by ~*~Glitch_Master~*~ »

Rends wrote:It would be great if someone could convert the Dewback!

glitchmaster, i´m not only far from beta. I havn´t started mapping yet. I´m working at the models at the moment.

Rends
Yah Im just a bit unpatient. Just looks so cool,and I know how great your maps aways are.If I can recall b4 this game came out I aways thought it would be cool to be there as its my 2nd favorite place in Star Wars.Next this game came out and I thought Mos Eisly was awsome,and now since you made this,im really anxious!(yes im lame lol)
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Post by Rends »

Here is another WIP collection i created last 2 days:

Image

Rends
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Post by Teancum »

Rends wrote:
Rekubot wrote:Will the air traffic just be part of the sky file? Or will they actually be flying around? I reckon that them flying around would be cooler, but the effect would be ruined when they crash into a building ;).
I hope it will be possible to have some takeoffs and landings :)
You can simply put

PilotType = "self"

in your odfs, and the ships will fly on their own
Droideka88

Post by Droideka88 »

Epena wrote:Aww, no TIE bombers? :P

If you did want air support, I think that TIE Bombers would be really cool to have like archer01 (theodramis) managed in Yavin: Arroyo Pass. AI only and everything, just flying around and providing the occasional 'orbital' laser strike.

It's a really nice effect.
Off-topic: You know in Rouge Squardon, there was a mission where Luke and his team had to inspect that Mos Eisley was fine before Probe Droids randomly invaded the planet. When you destory all of them, there were 6 TIE Bombers that spawned and attempted to destory the town.

Rends I forgot. Did you want to make this map based on EU or the Episode 4 timline??

If it was Episode 4, then there wouldn't any TIEs at all....
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Post by Epena »

Yeah, I've got that game. "Rouge Squadron "3D"" for PC. I'm pretty sure it was the only PC Rouge Squadron game ever released. Dangit, too, because that was and still is a fun game.

Gosh, that Mos Eisley was small. :P
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Post by Protector_Pulch »

Gosh, Rogue Squadron's ship were so slow. But this game had very good-looking cockpits, presumably the best ever seen.
Mhh, there was already a conflict going on before ep.4. I think that rends' map could easily be "what-happend-if" scenario, showing what had happend if the rebels had attacked again - or something like that...
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Post by Rends »

It will be based on EpisodeIV but with a what if.

This is the story about what could have happened:

The Rebels got the Imp faked Transmission about malfunction from the TantiveIV. but they they are unsure if it´s true. So they send an Investigation team to Mos Eisley arriving the City with the Transport shown in Screenshot1 in first post.
But the Imperials uncovered them after a short time so it comes to a clash between Rebels and Imperials just the time the Deathstar destroyed Alderaan.
Sounds possible or?

Teancum , i will make the air traffic either animated in Zeroeditor or the way you suggested. Let´s see what works better.

Rends
Rockwind

Post by Rockwind »

Wow just saw your screenshots then and your speeders, this map is going to be good.
I play star wars galaxies and just outside mos elisly (about 200meters) is this little tusken outpost place. Thing u could put that in?
Also have u read insidethe worlds of star wars? That gives a brillient map of mos elisly. I can post the map on here if u want.
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Post by Rends »

Rockwind wrote:Wow just saw your screenshots then and your speeders, this map is going to be good.
I play star wars galaxies and just outside mos elisly (about 200meters) is this little tusken outpost place. Thing u could put that in?
Also have u read insidethe worlds of star wars? That gives a brillient map of mos elisly. I can post the map on here if u want.
I already got some screenshots from OGEB but if you can please post images here. I dunno if it´s from the same book.

Rends
Rockwind

Post by Rockwind »

ok i will post some images of the map and of what mos elisly looks like in star wars galaxies if u want
OGEB1103

Post by OGEB1103 »

Rends wrote: So they send an Investigation team to Mos Eisley arriving the City with the Transport shown in Screenshot1 in first post.
That transport is actually a civilian one i think, tho i know it definetely isn't a rebel one...although you could just make that bit up but i thought you wanted a realistic map...
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Post by Rends »

OGEB1103 wrote:
Rends wrote: So they send an Investigation team to Mos Eisley arriving the City with the Transport shown in Screenshot1 in first post.
That transport is actually a civilian one i think, tho i know it definetely isn't a rebel one...although you could just make that bit up but i thought you wanted a realistic map...
Well, the Rebels send a undercover team so i´m pretty sure they won´t paint Rebel marks on that ship ;)
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