How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
I'd say you just put in the nulls for the hardpoints and the null for the SceneRoot, just the same as you would make a normal turret(never made one tough ). Am I right?