Message Severity: 3
.\source\EntityProp.cpp(367)
Prop "GA" geometry "GA" not found
Message Severity: 3
.\source\EntityProp.cpp(734)
Prop "GA" not built: "ALL YOUR MODEL ARE BELONG TO US."
Im in the planning stages for my Geo Arena for swbf2 and I get the above error . My model doesnt show up in game either. the model is called ' GA ' .
Thats kinda creepy lol
Any ideas?
The weirdest SPtest error EVER!!
Moderator: Moderators
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Lord-Bandu
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Qdin
- Old School Staff
- Posts: 2059
- Joined: Wed Feb 23, 2005 9:54 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: The weirdest SPtest error EVER!!
lol - I've NEVER seen SUCH error... looks like the developers had some fun when they created the engine
and I'm SURE they've fixed all of them - except for this one
and I'm SURE they've fixed all of them - except for this one
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Delta_57_Dash
- Jedi

- Posts: 1187
- Joined: Fri Jun 10, 2005 2:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: The weirdest SPtest error EVER!!
uhm... there was a topic with this earlier, basically it's missing the geometry, fix the geometry not being found and the cheezy quote will go away too
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Lord-Bandu
RE: The weirdest SPtest error EVER!!
double checked for typo's and there are none. The model shows up in Zeroedit fine.
I havent got a req file made for it since its just a prop.
I havent got a req file made for it since its just a prop.
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Jawa_Killer
- Brigadier General

- Posts: 629
- Joined: Thu Jun 23, 2005 6:06 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: The weirdest SPtest error EVER!!
i had this error.....nothing special it says that you didnt set the right names in the odf and editor
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Lord-Bandu
RE: The weirdest SPtest error EVER!!
the names are correct
iv re-exported the model from xsi and now my .lvl file cant be found.
Message Severity: 3
.\source\LuaCallbacks_Mission.cpp(195)
Lua ReadDataFile: Could not open dc:gap\gap.lvl
i havent touched the LUA at all.
iv re-exported the model from xsi and now my .lvl file cant be found.
Message Severity: 3
.\source\LuaCallbacks_Mission.cpp(195)
Lua ReadDataFile: Could not open dc:gap\gap.lvl
i havent touched the LUA at all.
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Delta_57_Dash
- Jedi

- Posts: 1187
- Joined: Fri Jun 10, 2005 2:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: The weirdest SPtest error EVER!!
ROFL that's an easy error to fix... too many maps in teh addon folder. take all but 15 out, then test again
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Lord-Bandu
RE: The weirdest SPtest error EVER!!
well the addon folder in bfbuilder is empty.
Also the gap(mod) file is only about 900kb ....meaning the .lvl is missing before the map gets copied over to the games addon folder.
Also the gap(mod) file is only about 900kb ....meaning the .lvl is missing before the map gets copied over to the games addon folder.

