See the tutorial again, updated with an image hopefully clarifying your question -Staff
How do I load a msh in PE for custom fx geometry? [Solved]
Moderator: Moderators
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Lephenix
How do I load a msh in PE for custom fx geometry? [Solved]
Ok , i followed acemastermind ' tuto , but i don t understand how to load the msh in particle editor , can someone make a vid , or help me , thanks in advance
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See the tutorial again, updated with an image hopefully clarifying your question -Staff
See the tutorial again, updated with an image hopefully clarifying your question -Staff
Last edited by Lephenix on Fri Aug 20, 2010 5:10 am, edited 1 time in total.
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Custom fx geometry
do you mean importing a msh into xsi?
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Lephenix
Re: Custom fx geometry
No , into particle editor . Sorry for my mistake in the first post , i wanted to say particle editor 
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Custom fx geometry
you must munge the msh somehow and put the munged files into the effectfolder where your effect is stored, then you can load it. if you put i into your worlds meshfolder you should find it in the build\worlds\yourworld folder if i remember correctly
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Lephenix
Re: Custom fx geometry
Thanks , but i want that my custom fx geometry is an effect after i threw my cryoban grenade .
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Custom fx geometry
so where is the problem?
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Lephenix
Re: Custom fx geometry
I don t want to create an effect , i want that my custom fx geometry is the explosion without creating an effect for it because i want my custom fx geometry for effect .
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Custom fx geometry
particle editor is the tool to create and edit effects, why do youwant to use it then?Lephenix_dor wrote:I don t want to create an effect
but an explosion is an effectLephenix_dor wrote:i want that my custom fx geometry is the explosion without creating an effect for it
these statements seem to contradictLephenix_dor wrote:I don t want to create an effect ... i want my custom fx geometry for effect .
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Lephenix
Re: How do I load a msh in PE for custom fx geometry?
Thanks darth duck and the staff with the new image , i understand how now .
