help exporting .wrl

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
Commander_Fett
High General
High General
Posts: 847
Joined: Fri Oct 17, 2008 9:59 pm
Projects :: No Mod project currently.

help exporting .wrl

Post by Commander_Fett »

I was trying to use the msh viewe to export a .wrl file, and I could import it in, but when I tried to save as, the msh viewer crashed giving me "An exception of class NilObjectException was not handled. The aplication must shut down." Does anyone know what is going wrong?
User avatar
Frisbeetarian
Jedi
Jedi
Posts: 1233
Joined: Wed Sep 12, 2007 3:13 pm

Re: help exporting .wrl

Post by Frisbeetarian »

What do you mean? From what you said, it sounds like you exported a file using the SWBFViewer just to import it back in?
RogueKnight
Space Ranger
Posts: 2512
Joined: Sat Nov 22, 2008 1:50 pm
Projects :: Life. Work.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: Washington, US

Re: help exporting .wrl

Post by RogueKnight »

Frisbeetarian wrote:What do you mean? From what you said, it sounds like you exported a file using the SWBFViewer just to import it back in?
No, he imported a VRML file and tried to export it as a msh.
Post Reply