Munging Sound ALMOST working...

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Tawa_Hoda
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Games I'm Playing :: Battlefront 2

Munging Sound ALMOST working...

Post by Tawa_Hoda »

I have the blaster sounds and the clone trooper and battle droid sounds in... But I can't get the jawa sounds in, it's like the ewoks are messing with me... Oh btw this is a Shipped Endor, here is
my ABCgcw.sfx
Hidden/Spoiler:
// Jawa Chatter -----------------------------------------------------------------------------------------------------------------
..\..\worlds\tat\effects\crtr_jawa_chatter_01.wav -resample xbox 22050 pc 22050
..\..\worlds\tat\effects\crtr_jawa_chatter_02.wav -resample xbox 22050 pc 22050
..\..\worlds\tat\effects\crtr_jawa_chatter_03.wav -resample xbox 22050 pc 22050
..\..\worlds\tat\effects\crtr_jawa_chatter_04.wav -resample xbox 22050 pc 22050
..\..\worlds\tat\effects\crtr_jawa_chatter_05.wav -resample xbox 22050 pc 22050
..\..\worlds\tat\effects\crtr_jawa_chatter_06.wav -resample xbox 22050 pc 22050
..\..\worlds\tat\effects\crtr_jawa_death.wav -resample xbox 22050 pc 22050
..\..\worlds\tat\effects\crtr_jawa_hurt.wav -resample xbox 22050 pc 22050

//-------------------------------------------------------------------------------------------------------------------------------

// Common CIS Weapons Start ///////////////////////////////////////////////////////////////////////
// Rifle, Pistol, Rocket Launcher
#ifplatform xbox pc
..\..\cw\effects\wpn_cis_blaster_fire.wav -resample xbox 22050 pc 44100
..\..\cw\effects\wpn_cis_pistol_fire.wav -resample xbox 22050 pc 44100
#endifplatform xbox pc
#ifplatform ps2
..\..\cw\effects\wp2_cis_blaster_fire.wav wpn_cis_blaster_fire -resample ps2 18000
..\..\cw\effects\wp2_cis_pistol_fire.wav wpn_cis_pistol_fire -resample ps2 18000
#endifplatform ps2

Here is the munge log,
Hidden/Spoiler:
soundflmunge.exe : Warning : Files line 3 and 4 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_chatter_02
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jercw.sfx
soundflmunge.exe : Warning : Files line 3 and 5 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_chatter_03
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jercw.sfx
soundflmunge.exe : Warning : Files line 3 and 6 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_chatter_04
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jercw.sfx
soundflmunge.exe : Warning : Files line 3 and 7 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_chatter_05
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jercw.sfx
soundflmunge.exe : Warning : Files line 3 and 8 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_chatter_06
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jercw.sfx
soundflmunge.exe : Warning : Files line 3 and 9 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_death
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jercw.sfx
soundflmunge.exe : Warning : Files line 3 and 10 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_hurt
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jercw.sfx
soundflmunge.exe : Warning : Files line 3 and 27 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias wpn_cis_blaster_fire
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jercw.sfx
soundflmunge.exe : Warning : Files line 3 and 28 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias wpn_cis_pistol_fire
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jercw.sfx
soundflmunge.exe : Warning : Files line 2 and 3 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_chatter_02
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jergcw.sfx
soundflmunge.exe : Warning : Files line 2 and 4 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_chatter_03
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jergcw.sfx
soundflmunge.exe : Warning : Files line 2 and 5 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_chatter_04
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jergcw.sfx
soundflmunge.exe : Warning : Files line 2 and 6 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_chatter_05
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jergcw.sfx
soundflmunge.exe : Warning : Files line 2 and 7 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_chatter_06
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jergcw.sfx
soundflmunge.exe : Warning : Files line 2 and 8 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_death
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jergcw.sfx
soundflmunge.exe : Warning : Files line 2 and 9 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias crtr_jawa_hurt
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jergcw.sfx
soundflmunge.exe : Warning : Files line 2 and 16 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias wpn_cis_blaster_fire
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jergcw.sfx
soundflmunge.exe : Warning : Files line 2 and 17 reference the same source file c:\windows\media\chord.wav. crtr_jawa_chatter_01 will alias wpn_cis_pistol_fire
- while munging C:\BF2_ModTools\data_JER\Sound\worlds\jer\jergcw.sfx
soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_JER\Sound\shell\effects\whooshl3.wav - while munging C:\BF2_ModTools\data_JER\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_JER\Sound\shell\effects\whooshl3.wav, format may be invalid - while munging C:\BF2_ModTools\data_JER\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_JER\Sound\shell\shell.sfx - while munging C:\BF2_ModTools\data_JER\Sound\shell\shell.sfx
I'll keep trying to work on this over night.
fasty
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Re: Munging Sound ALMOST working...

Post by fasty »

Tawa_Hoda wrote:my ABCgcw.sfx
Tawa_Hoda wrote:cw\effects\wpn_cis_blaster_fire.wav -resample xbox 22050 pc 44100
Just a guess but I'm pretty sure things need to be the same era. It's picky about that.
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Tawa_Hoda
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Posts: 44
Joined: Sun Oct 18, 2009 7:33 pm
Games I'm Playing :: Battlefront 2

Re: Munging Sound ALMOST working...

Post by Tawa_Hoda »

Then how come the CIS BLASTER DOES WORK!? lol, I'm only having problems getting the jawa sounds into endor and still have the ewok sounds. and I think I was on the right track, I still can't seem to get the jawa sounds, what is the "..\..\***\***\effects\" directory to get jawa sounds.
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