Terrain Glowing Blue? [Solved]
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MileHighGuy
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Terrain Glowing Blue? [Solved]
I've made my first map since getting ZE to work again and..
I've cleaned and remunged but it did not change anything. What could it be?
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Last edited by MileHighGuy on Sat Apr 23, 2011 5:10 pm, edited 1 time in total.
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modmaster13
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Re: Umm.. Terrain Glowing Blue?
What...the...heck?
Hmmm...did you have a detail on the texture in ZE?
Hmmm...did you have a detail on the texture in ZE?
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MileHighGuy
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Re: Umm.. Terrain Glowing Blue?
Yes I did
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modmaster13
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Re: Umm.. Terrain Glowing Blue?
What texture and details?
What does it look like in ZE?
What does it look like in ZE?
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MileHighGuy
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Re: Umm.. Terrain Glowing Blue?
they are the stock BF1 tatooine dune sea textures. The detail texture is tat1_bump.
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modmaster13
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Re: Umm.. Terrain Glowing Blue?
Bump textures are usually a bright white color. Look for something like "tat1_detail.tga"
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MileHighGuy
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Re: Umm.. Terrain Glowing Blue?
ok ill change the detail to something else and see if it helps
- sim-al2
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Re: Umm.. Terrain Glowing Blue?
Just in case you're wondering why your terrain is bluish, it's because one of the textures is a normal map, which SWBF 2 can't use for terrain.
- Fiodis
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Re: Umm.. Terrain Glowing Blue?
Both tat1_bump and tat1_detail are greyscale, it seems. I think you can use a bump map for a terrain detail, can't you?
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THEWULFMAN
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Re: Umm.. Terrain Glowing Blue?
Actually, I had a simaler problem on ryloth. I copied the texture and renamed it, then replaced the old one in ZE. Worked for me.
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MileHighGuy
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Re: Umm.. Terrain Glowing Blue?
Thanks WULF, that fixed it

