Model's geometry shifting/resetting ingame? [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Snork
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Model's geometry shifting/resetting ingame? [Solved]

Post by Snork »

Okay... I need some serious help with this sword weapon I am making.
View in XSI
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Ingame
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No matter how much I scale it down in XSI, it always looks like THAT. Yes, that is mace windu under there.
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DarthD.U.C.K.
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Re: I'm having.... problems.

Post by DarthD.U.C.K. »

make sure to freeze (bottom right corner) your model before exporting.
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Re: I'm having.... problems.

Post by Snork »

I did that like 8 times :S Could it be that I froze it before I scaled it down, exported it, saw that it was wrong, rescaled it, froze it again and then exported again? Is there a way to unfreeze?
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DarthD.U.C.K.
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Re: I'm having.... problems.

Post by DarthD.U.C.K. »

did you freeze all polymeshes or just the null "polymsh"?
you dont have to undo freezing, it only deletes the history of the modelingtools you used on the object and the transforms.
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Re: I'm having.... problems.

Post by Snork »

I might not have, lemme try that.

Edit: No dice, still looks crazy.
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Re: I'm having.... problems.

Post by agentsmith38 »

Hmm. I'm not sure what's exactly wrong but, i'll try to help.

On the Right side of XSI there's a tab that says 'Transform' and right under it says 'Snap.' Click Transform then it should open up a menu. In that menu click 'Freeze All Transforms' then try to export.
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Re: I'm having.... problems.

Post by DarthD.U.C.K. »

*facepalm* yeah, thats exactly what you have to do yeah that is exactly what you have to do.
im sorry, for some reason i was convicedthat freeting froze the transforms too
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Re: I'm having.... problems.

Post by Snork »

Thanks guys! :) this probably explains why all my models sucked like way bad hahaha

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