Effect [Solved]

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Yodakid
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Effect [Solved]

Post by Yodakid »

I made a new effect in PE but when I tryed it out there wasn't anything. I could still kill units and so but no effect. :( How do I get this to work?
Last edited by Yodakid on Mon Dec 01, 2008 2:27 pm, edited 1 time in total.
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Re: Effect

Post by computergeek »

You made it in PE, saved it in your effects folder, changed the odf line to make it read your effect, and munged it right?
Make sure it's in YOUR effects folder. I think that if you don't change the save path it saves in the PE effects folder
Yodakid
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Re: Effect

Post by Yodakid »

I saved it in the rep/effects folder and also made the odf to call for it but it doesn't show up. Nothing.

Here is my rep_weap_inf_rocket_launcher_exp.odf:
Hidden/Spoiler:
[ExplosionClass]
ClassLabel = "explosion"

[Properties]
Damage = "500.0"

DamageRadiusInner = "1.0"
DamageRadiusOuter = "3.0"

Push = "10.0"
PushRadiusInner = "4.0"
PushRadiusOuter = "4.0"

Shake = "0.5"
ShakeLength = "0.60"
ShakeRadiusInner = "8.0"
ShakeRadiusOuter = "12.0"

Effect = "com_sfx_explosion_l2.fx"
WaterEffect = "com_sfx_watersplash_lg"

LightColor = "255 220 100 255"
LightRadius = "7.0"
LightDuration = "1.0"

VehicleScale = "0.0"
PersonScale = "1.0"
DroidScale = "1.0"
AnimalScale = "1.0"
BuildingScale = "0.25"

SoundProperty = "com_weap_rocket_small_exp"
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Re: Effect

Post by AceMastermind »

Code: Select all

Effect 	= "com_sfx_explosion_l2.fx"
should be:

Code: Select all

Effect 	= "com_sfx_explosion_l2"
the effect name without the .fx extension.
Yodakid
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Re: Effect

Post by Yodakid »

Thank you!! :bowdown:
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