Change name of new items? [Solved]
Moderator: Moderators
-
SkinnyODST
- Lieutenant Colonel

- Posts: 545
- Joined: Mon Jul 04, 2016 10:56 pm
- Location: My other account
- Contact:
Change name of new items? [Solved]
Simple question, how do I change the name of new items such as new weapons so they don't read something like "rep_weap_inf_new_rifle" in the game?
-
Samee3
- First Lance Corporal

- Posts: 123
- Joined: Sun Jul 05, 2015 5:07 pm
- Projects :: BF2 Refresh Mod
- xbox live or psn: VaporousFern310
- Location: California, USA
Re: Change name of shipped items?
Use the localization tool. In data_***, look for editlocalize.bat
-
SkinnyODST
- Lieutenant Colonel

- Posts: 545
- Joined: Mon Jul 04, 2016 10:56 pm
- Location: My other account
- Contact:
Re: Change name of shipped items?
Will that work with modded weapons?Samee3 wrote:Use the localization tool. In data_***, look for editlocalize.bat
-
Samee3
- First Lance Corporal

- Posts: 123
- Joined: Sun Jul 05, 2015 5:07 pm
- Projects :: BF2 Refresh Mod
- xbox live or psn: VaporousFern310
- Location: California, USA
Re: Change name of new items?
Yes; under weapons (which is a 'scope'), find your team. Under that team's scope, add a new key (right-click on the team name).
Everything else is pretty self explanatory.
Everything else is pretty self explanatory.
-
Marth8880
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Change name of shipped items?
Instead of asking whether or not it will work, why not first try it out to see for yourself? :pSkinnyODST wrote:Will that work with modded weapons?
-
SkinnyODST
- Lieutenant Colonel

- Posts: 545
- Joined: Mon Jul 04, 2016 10:56 pm
- Location: My other account
- Contact:
Re: Change name of new items?
It didn`t do anything. I have the modded weapons that in game have the same names as their odf`s. I tried adding a new key, put in the name of the weapon I want to have a REAL name, but no changes were there.Samee3 wrote:Yes; under weapons (which is a 'scope'), find your team. Under that team's scope, add a new key (right-click on the team name).
Everything else is pretty self explanatory.
I`ve never done anything like this before apart from changing the names of a couple things, nothing like adding new keys and stuff
-
Samee3
- First Lance Corporal

- Posts: 123
- Joined: Sun Jul 05, 2015 5:07 pm
- Projects :: BF2 Refresh Mod
- xbox live or psn: VaporousFern310
- Location: California, USA
- CT108
- Rebel Sergeant

- Posts: 186
- Joined: Mon Aug 22, 2016 6:20 am
- Projects :: None
- xbox live or psn: Captain CT108
- Location: Xanadu
Re: Change name of new items?
@SkinnyODST
I have the solution :
Open editlocalization.bat
Go to weapons
Go to rep if you want to add the weapon for the republic (also all for the rebels, cis for the cis...)
Go to weap
Click on weap
Add a key - The name of the key is the name of your weapon. So for your gun the name of the key is "inf_new_rifle"
Click on "inf_new_rifle" and write the name of your weapon
Save and Close
Go munge (you should select common in mod tool visualmunge or that will not work)
That's all !
I have the solution :
Open editlocalization.bat
Go to weapons
Go to rep if you want to add the weapon for the republic (also all for the rebels, cis for the cis...)
Go to weap
Click on weap
Add a key - The name of the key is the name of your weapon. So for your gun the name of the key is "inf_new_rifle"
Click on "inf_new_rifle" and write the name of your weapon
Save and Close
Go munge (you should select common in mod tool visualmunge or that will not work)
That's all !
-
SkinnyODST
- Lieutenant Colonel

- Posts: 545
- Joined: Mon Jul 04, 2016 10:56 pm
- Location: My other account
- Contact:
Re: Change name of new items?
It worked! Thanks!CT108 wrote:@SkinnyODST
I have the solution :
Open editlocalization.bat
Go to weapons
Go to rep if you want to add the weapon for the republic (also all for the rebels, cis for the cis...)
Go to weap
Click on weap
Add a key - The name of the key is the name of your weapon. So for your gun the name of the key is "inf_new_rifle"
Click on "inf_new_rifle" and write the name of your weapon
Save and Close
Go munge (you should select common in mod tool visualmunge or that will not work)
That's all !
