And yeah maybe you should add a zombie survival
Ptegia: Tomb Tunnels
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- Lozza
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Re: Ptegia: Tomb Tunnels
That looks bloody good
And yeah maybe you should add a zombie survival
And yeah maybe you should add a zombie survival
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CressAlbane
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Re: Ptegia: Tomb Tunnels
Plans for the sides completed and I am working on them now.
Lighting bug officially fixed - Floor bug still present but tolerable.
Also, a few more things to finish up before calling the map section "done".
Lighting bug officially fixed - Floor bug still present but tolerable.
Also, a few more things to finish up before calling the map section "done".
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THEWULFMAN
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Re: Ptegia: Tomb Tunnels
remember to be carefull with your spawn points so that you do not fall thru the floor, just saying, looks fun tho
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Press_Tilty
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Re: Ptegia: Tomb Tunnels
Can you go outside?
- agentsmith38
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Re: Ptegia: Tomb Tunnels
Wow, this looks amazing. It looks so.. creepy, when i saw that, i immediately thought about Alien 3 and the tunnel system.
I think my worst fear would be stuck in that tunnel system with one of those Xenomorphs hunting me down.
i wish you best of luck on this one mate.
I think my worst fear would be stuck in that tunnel system with one of those Xenomorphs hunting me down.
i wish you best of luck on this one mate.
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CressAlbane
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Re: Ptegia: Tomb Tunnels
Progress: Rep side almost complete
I need to block out the sun...
And fill in a few cracks. The barriers are also being a pain in the butt.
EDIT: Crack-filling complete.
Also, no one who enters here will ever see the sun again...
EDIT: You can look on my Xfire profile for some (outdated) videos of the map.
I need to block out the sun...
And fill in a few cracks. The barriers are also being a pain in the butt.
EDIT: Crack-filling complete.
Also, no one who enters here will ever see the sun again...
EDIT: You can look on my Xfire profile for some (outdated) videos of the map.
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MrCrayon
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Re: Ptegia: Tomb Tunnels
Will there be the dark times? 
- commander501stappo
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Re: Ptegia: Tomb Tunnels
yea, the dark times would be good
Hidden/Spoiler:
- Anakin
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Re: Ptegia: Tomb Tunnels
who has made this:??
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MrCrayon
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Re: Ptegia: Tomb Tunnels
Its a gametoast icon lost for centuries. Check the url. Its gametoast.
- commander501stappo
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Re: Ptegia: Tomb Tunnels
ad if you look here, you can find some more smilies.
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CressAlbane
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Re: Ptegia: Tomb Tunnels
Update: Alliance side mostly complete, need some minor tweaks to be called "done".
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MrCrayon
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Re: Ptegia: Tomb Tunnels
Sweet
! What will the heroes be?
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CressAlbane
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Re: Ptegia: Tomb Tunnels
I'm leaning towards Han Solo and Boba Fett. 
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THEWULFMAN
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Re: Ptegia: Tomb Tunnels
How about Luke And Vader plzCressAlbane wrote:I'm leaning towards Han Solo and Boba Fett.
- Anakin
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Re: Ptegia: Tomb Tunnels
CressAlbane wrote:I'm leaning towards Han Solo and Boba Fett.
don't realy like the heroes of GCW. but i would choose jedis, too. Maybe you can change their saber hits a bit.
- commander501stappo
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Re: Ptegia: Tomb Tunnels
do you mean hilts?Anakin wrote:hits.
I think they would be nice for this map, a Jedi/Sith would use the sabethow all the time, and since it's in tunnels, I'll be hard to get away from it.CressAlbane wrote:I'm leaning towards Han Solo and Boba Fett.
:dug:
- Anakin
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Re: Ptegia: Tomb Tunnels
no i mean their beat archetype??
the way they beat with their lightsaber
the way they beat with their lightsaber
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Darth_Spiderpig
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Re: Ptegia: Tomb Tunnels
The animation.Anakin wrote:no i mean their beat archetype??
the way they beat with their lightsaber
- Lagomorphia
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Re: Ptegia: Tomb Tunnels
Then give them a different power.a Jedi/Sith would use the sabethow all the time
I agree that blaster heroes would be good, but the Fett/Solo combination is overused. I'd change one of the heroes to a different blaster hero. IG-88 and Chewbacca maybe? Or you could use a stupidly powerful Dark Trooper.
Also, if you do do a zombie hunt thing I'd use battered battle droids covered in oil and battle damage and armed only with melee weapons rather than actual zombies.
