Micridia: Giant Planet / Micridia: Kingdoms updated July 09

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MetalcoreRancor
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Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by MetalcoreRancor »

Deep in the heart of Micridia, a growing dark presence emerges. Malakili, head of the Jedi Council, was sent to the gigantic planet's surface to investigate it, only to find an intense struggle of the inhabitants attacking each other...

Delvistar, a force sensitive ewok jedi who was sent previously, is found turned into a giant creature, capable of much destruction. Malakili soon realizes this was caused by the dark one lurking on the planet.


Hidden/Spoiler:
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Map is not finished, but it's a start.

-More screens

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Last edited by MetalcoreRancor on Tue Jul 14, 2009 4:59 pm, edited 1 time in total.
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Re: Micridia: Giant Planet

Post by The_Emperor »

O_o

Is... is that a tiny Wookiee or did I drink too much coffee?
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Re: Micridia: Giant Planet

Post by MetalcoreRancor »

Although the description implies this world is 'big' it's in fact the same size. All of the creatures, except the ewok, are SMALL.

The wookiee is as big as a health pack.
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Re: Micridia: Giant Planet

Post by The_Emperor »

That's a very cool idea :D
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Re: Micridia: Giant Planet

Post by MetalcoreRancor »

So far, the inhabitants are 2 types of gammoreans, some acklays and a special geonosian who has bigger wings then it's body. It is meant to be a weird bug with wampa attacks.
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Re: Micridia: Giant Planet

Post by woner11 »

Unique Idea, can't wait to download!
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Re: Micridia: Giant Planet

Post by MetalcoreRancor »

http://files.filefront.com/Micridia+Bet ... einfo.html


Beta version, go ahead and try it out! Give me feedback.

Don't play conquest modes, they dont work.

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Re: Micridia: Giant Planet

Post by woner11 »

So downloading.
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Re: Micridia: Giant Planet

Post by MetalcoreRancor »

Might as well describe how the jedi work.

Tiny wookiee has 2 basic attacks, a dash attack that when held can preform a constant dash pattern, and a very powerful jump attack that is preformed by hitting block in mid air.

The ewok has a more conventional means of attacking and can do alot of damage to a huge crowd.
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Re: Micridia: Giant Planet

Post by woner11 »

This is really good! It required creativity and it was a really good idea. :thumbs:
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Re: Micridia: Giant Planet

Post by JPI Dictator4life »

I love beta testing. It's like a job to me. *downloads*

EDIT: I hade an awesome time playing this map! There should be a hunt mode where you can play as the geos, gammors, and acklays. As map grader, I declare beta 9/10
Last edited by JPI Dictator4life on Fri Feb 22, 2008 8:18 pm, edited 1 time in total.
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Re: Micridia: Giant Planet

Post by woner11 »

I haven't played the map yet, but so far, you have a good installer and you have good presentment. By presentment, I mean, I really like to see lots of screenies without ruining the map. It's easy to ruin a map with too many screens, but you didn't. I know this may seem kinda pointless, but for me and possibly for others this helps make a map look good. I guess I am trying to say good job. :thumbs:
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Re: Micridia: Giant Planet

Post by MetalcoreRancor »

Thanks. Right now I'm just trying to draw more insperation and designs for what direction the map should go into.

I could go for better characters, or better atmosphere, or lots of islands with stuff to do, but I just don't know. The map is barren to me as is.
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Re: Micridia: Giant Planet

Post by Fingerfood »

Well, if it's not much trouble, try varying the terrain near the edges. From what I've seen in the pics, the terrain just stops.
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Re: Micridia: Giant Planet

Post by woner11 »

Definitly vary the terrain. The map just seems to lack something. It seems empty. Also the small wookie guy, He is see through almost all the time. Try adjusting the camera or something. I noticed, that the creatures seem big until you get up close, and then not so much. Another thing, localize, it makes your map look better along with custom tips and a load screen. You could go somewhere with that temple. Maybe make a city or something. Also, force powers would be nice to have, but only if you want them. The jump seemed really annoying to me because I would jump really high, but I couldn't get very far because I ran out of stamina. Make a way to get out of the water and back to mainland. I tried forever. I love the small creatures. It looked like the beggining of a city up in the trees, you could go somewhere with that. What I think would be fun is a few giants, just roaming the place (people, reskined tuskens, or even jawas). Also I would increase the visibily level, just because it looks nicer. You could touch up the atmosphere a bit. Also increase the maxflyhieght or something because there was one time as the wookie when I was up in the tree and I did a jump attack, but never came down. I was bounced up forever. I'm just trying to give ideas, throw things out there that could be cool or need to bef fixed. Looks pretty good so far.
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Re: Micridia: Giant Planet

Post by MetalcoreRancor »

Alright, thanks for the imput. I am unsure if anyone will be satisfied with where I am taking the map but I hope you'll understand I want to make this fun for everyone. :D

And so....

With that...

Clone Wars conquest mode will feature the creatures vs Republic.

Unmodded republic clones. Alot of them.

:)
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Re: Micridia: Giant Planet

Post by MetalcoreRancor »

Inside the newly reconstructed giant tree.
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A look at the clone troopers, under the command of an unnamed jedi...

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The playable creatures

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I will of course be making more creatures as time progresses, as 4 is not enough.
Last edited by MetalcoreRancor on Mon Feb 25, 2008 5:37 pm, edited 1 time in total.
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Re: Micridia: Giant Planet

Post by woner11 »

You should have some type of giant green, ghost-like tusken roaming around. It could have lots of health and be really strong. It could be on a side of its own nad once you kill it, it never respawns. It would also be on the same side as the creatures, but not playable. If I were you I would reskin the clones to nice green skins.
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Re: Micridia: Giant Planet

Post by MetalcoreRancor »

Added a few more creatures...
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- Poison bubbles from one plant beast
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- Poison effect from another one of the plant beasts

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Cloe-ups of the Bubble firing plant

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The water is better looking because I set the graphics higher.
Last edited by MetalcoreRancor on Mon Feb 25, 2008 5:37 pm, edited 1 time in total.
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Re: Micridia: Giant Planet

Post by JPI Dictator4life »

MetalcoreRancor wrote:Added a few more creatures...
Hidden/Spoiler:
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- Poison bubbles from one plant beast
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- Poison effect from another one of the plant beasts

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Cloe-ups of the Bubble firing plant

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The water is better looking because I set the graphics higher.
NICE!!!! What are the new creatures? WOuld you mind showing us pics of them? I know they're above, but we don't know what they are.
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