Announing: New Space map in Develpoment

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Sounds Cool?

Sweet!
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Sure!
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Has Potential.
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Total votes: 8
sef0907

Announing: New Space map in Develpoment

Post by sef0907 »

I'm on a debate on making a space map on the outside of a spacestation, or on an asteroid, advice welcome, anyways here is the storyline:
This is a few years after ep. III, the empire has almost been completely evolved, their are stormtroopers, TIE fighters ect. But it has yet to complete the Death Star, A secret classified mission not even known by most officers to get a space station to monitor the Death Star led by Vader and the elite 501. But the newly formed alliance is ready to stop the Empire from stealing the battle station. This map sports space pilots, troops, ect. I don't have any ideas for the rebels though. So more ideas please. Teaser Shot:
Image
Note: I was just testing the model w/ a pistol, he will have a diff. weapon.
Last edited by sef0907 on Tue Jan 17, 2006 10:43 pm, edited 1 time in total.
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RE: Announing: New Space map in Develpoment

Post by Astute »

Geddes? (i think i spelled that right)
sef0907

Announing: New Space map in Develpoment

Post by sef0907 »

Astute wrote:Geddes? (i think i spelled that right)
What?
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RE: Announing: New Space map in Develpoment

Post by Leviathan »

I guess Astute wanted to mention Gedes... According to this web-page, it is "an imperial asteroid base", which will be later known "as the Rebel allied colony of Hanoon."
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Re: RE: Announing: New Space map in Develpoment

Post by Schizo »

Leviathan wrote:I guess Astute wanted to mention Gedes... According to this web-page, it is "an imperial asteroid base", which will be later known "as the Rebel allied colony of Hanoon."
No, he's right. It is spelled "Geddes". With two D's, not one.

Link.
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RE: Re: RE: Announing: New Space map in Develpoment

Post by Leviathan »

My bad... Next time, I'll try getting resources which could be trusted...
Emperor_Syndacyte

RE: Re: RE: Announing: New Space map in Develpoment

Post by Emperor_Syndacyte »

Hmmmmm... looks pretty cool I have to admit. :D
Exclamation

Re: Announcing: New Space map in Develpoment

Post by Exclamation »

I think Guru once remarked that nobody could spell announcing in this forum. :P
sef0907 wrote:
Astute wrote:Geddes? (i think i spelled that right)
What?
Hehe... That's just what I said when I first saw that.

For some reason, I think that the Empire would be better suited with a Dark Trooper reskin into a Spacetrooper (better reference here). Since the Dark Trooper mesh is different... it could be an earlier Spacetrooper model, as there were several. Can't think of what a Rebel Spacesuit would be like... I don't think there is any reference anywhere.
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RE: Re: Announcing: New Space map in Develpoment

Post by Teancum »

I agree, the Darktrooper mesh is better suited. And actually, if you go to the Star Wars Databank, the space trooper is a big dude.
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RE: Re: Announcing: New Space map in Develpoment

Post by Astute »

Does JK:JA use mesh? you might be able to take the larger trooper from Vjun and use him as a space trooper.
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RE: Re: Announcing: New Space map in Develpoment

Post by Leviathan »

MilkShape can import both Jedi Knight II and Jedi Academy's *.MD3 and *.GLM files... And as far as I know, Tean' is one of the this software's owners... :wink: (However, do not forget that "porting some stuffs from a video-game to another one is strictly forbidden without authorization" !)
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RE: Re: Announcing: New Space map in Develpoment

Post by Teancum »

The Darktrooper from Battlefront is what I meant. It's very well suited, it just needs a reskin.

@ Leviathan -- Last time I checked I couldn't get JA GLMs into Milkshape, but perhaps that's just a certain mesh that had bugs. I'll play around with addon player meshes.
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RE: Re: Announcing: New Space map in Develpoment

Post by Leviathan »

If these "GLM Importers" have been selected to appear on MilkShape web-site, then I guess they were fully functional with Jedi Knight II or Jedi Academy... Also, maybe several releases of these plug-ins must exist on the Web ?
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