Attaching burning effect to thermal detonator
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YaNkFaN
- Field Commander

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Attaching burning effect to thermal detonator
does anyone know if it's possible to attach the burning flamethrower effect to the thermal detonator explosion I looked at both .odfs and was not really sure what to do
- KnightsFan
- Second Lance Corporal

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Re: attaching burning effect to thermal detonator
Code: Select all
Effect = "com_sfx_inf_damage_fire"
Effect = "com_sfx_inf_damage_smoke"- Fiodis
- Master of the Force

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Re: attaching burning effect to thermal detonator
You mean make units appear to catch on fire, without any actual buring damage done? You'd have to edit the grenade's exp.odf and change the impact effect, maybe.
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YaNkFaN
- Field Commander

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Re: attaching burning effect to thermal detonator
i want like the explosion to cause a burn to people who are around when the nade goes off and then slowly remove their health is there a way to limit the the time that they burn for or is it until they die?
- bobfinkl
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Re: attaching burning effect to thermal detonator
Add this to your weapons ord odf to get it to do lasting fire damage:
Code: Select all
PlayEffectOnOwnerAimer = "com_sfx_weap_flamethrower_ord"
SmolderDamageRate = "50.0"
SmolderEffectTimer = "5.0"
SmolderEffect = "com_sfx_inf_damage_fire"
SmolderBone = "bone_ribcage"
SmolderEffect = "com_sfx_inf_damage_fire"
SmolderBone = "bone_head"
SmolderEffect = "com_sfx_inf_damage_fire"
SmolderBone = "bone_pelvis"
SmolderVanishDeath = "0"- trainmaster611
- Sith Lord

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Re: attaching burning effect to thermal detonator
What you're looking for is the holy grail of odfs: explosions causing ordnances. I believe Mav has a tutorial somewhere on how to do that (he made a poison grenade). It's something along the lines of making an orbital strike set to a height of 0 and then making the ordnance whatever you want it (in mav's case, a poison buff). Just tweak it to suit your needs.YaNkFaN wrote:i want like the explosion to cause a burn to people who are around when the nade goes off and then slowly remove their health is there a way to limit the the time that they burn for or is it until they die?
What bobfinkl posted will get you the 'unit on fire' effect but it doesn't actually do damage.
- Sky_216
- Droid Pilot Assassin

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Re: Attaching burning effect to thermal detonator
Made a firebomb already (based on Mav's poison nade). Want it?
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YaNkFaN
- Field Commander

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