how can I extract mapname.lvl files? For example kam1.lvl (Kamino). I've tried the .lvl extractor, but I've no idea, how that works.
The BFbuilder Pro is installed on my pc...
Thanks
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Your world folder would then look something like this:ANDEWEGET wrote:1. New Project.
2. Copy over all needed files(MSH,munged,ODF and world1 and/or world2 folders;<shortmapname>.req, too).
3. Change the textures.
4. Munge the map.
5. Override the existing <shortmapname>.lvl in SWBF\GameData\Data\LVL_PC\<shortmapname>\ with your one.
The basics you need for doing this youll have to learn by reading the documentations/other tutorials.
