Getting in-game
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- Fluffy_the_ic
- Hoth Battle Chief

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Getting in-game
Okay, I know that you can't export as a mesh with the Mod Tool, but when it is exported, do you have to do all of the odf-ing yourself, or does it automatically make one?
- DarthD.U.C.K.
- Master of the Force

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Re: Getting in-game
it does not automatically create one
(funny idea
(please dont take it personaly) )
just you the odf from any prop and change the msh name to your mesh
(the msh should be mentioned two times, first time for ze (with the .msh)
and second tome for the game itself (under properties, without .msh on the end)
(funny idea
just you the odf from any prop and change the msh name to your mesh
(the msh should be mentioned two times, first time for ze (with the .msh)
and second tome for the game itself (under properties, without .msh on the end)
- Fluffy_the_ic
- Hoth Battle Chief

- Posts: 3223
- Joined: Thu Jan 24, 2008 7:03 pm
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Re: Getting in-game
Gotcha, srry, just really new to modding (yet I've had the mod tools for maybe 3/4 of a year nowDarthD.U.C.K. wrote:it does not automatically create one
(funny idea(please dont take it personaly) )
just you the odf from any prop and change the msh name to your mesh
(the msh should be mentioned two times, first time for ze (with the .msh)
and second tome for the game itself (under properties, without .msh on the end)
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Getting in-game
no problem
we are here to help
we are here to help
- redgroupclan
- High General

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Re: Getting in-game
DarthD.U.C.K. wrote:it does not automatically create one
(funny idea(please dont take it personaly) )
just you the odf from any prop and change the msh name to your mesh
(the msh should be mentioned two times, first time for ze (with the .msh)
and second tome for the game itself (under properties, without .msh on the end)
Just you the?
So what you do is copy some shipped asset's odf, then replace its msh with your own msh?
- Blade
- Captain

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Re: Getting in-game
That's about the gist of it (I don't know if that's how you spell gist or notredgroupclan wrote:DarthD.U.C.K. wrote:it does not automatically create one
(funny idea(please dont take it personaly) )
just you the odf from any prop and change the msh name to your mesh
(the msh should be mentioned two times, first time for ze (with the .msh)
and second tome for the game itself (under properties, without .msh on the end)
Just you the?
So what you do is copy some shipped asset's odf, then replace its msh with your own msh?
And I think he meant to say use, that's what my brain replaced in there the first time I read it... (Amazing organ, brains, eh?
