This may not be the greatest place to put this, as it isn't a map, and isn't really a mod, but here i go...
I just happen to have a wiimote and GlovePIE sitting around, and i thought it would be really cool to play SWBF2 using the wiiimote. So.. i wrote myself a basic program, and tested it. I think it's okay, but i'd like some feedback.
If you'd like to help, you need to have:
a computer with bluetooth and SWBF2,
a wiimote and a nunchuck,
my program(found here: http://randomfiles.wikispaces.com/),
and a program called GlovePIE(if you have no clue what this is, it can be found at http://carl.kenner.googlepages.com/glovepie_download)
If you would like to help, just try it and post what you think here.
Wiimote Project
Moderator: Moderators
- Knightfire2201
- Private First Class
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allthetutorials123
- Second Lance Corporal

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Re: Wiimote Project
It looks like a cool idea, but I don't think a wii remote and numcuck is even half as good as a keyboard... just saying, but it still seems like a cool idea.
- RED51
- Jedi

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Re: Wiimote Project
I don't think this is even remotely possible. And legally too.
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Master_Ben
- Lieutenant General

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Re: Wiimote Project
While I lol'd quite a bit at the punRED51 wrote:I don't think this is even remotely possible. And legally too.
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RogueKnight
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Re: Wiimote Project
People do this all the time, I set up my laptop/smartboard to use the wiimote as a laser pointer/clicker/drawer, depending on what button I press.RED51 wrote:I don't think this is even remotely possible. And legally too.
- Knightfire2201
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- xbox live or psn: TehJellyfish113
- Location: See that tank over there? See that idiot trying to take it down with a pistol? Well, that's me...
Re: Wiimote Project
No, not quite as good, but if it's possible to fit on a PS2 controller, then i can do it with a wiimote/nunchuck. Hopefully...allthetutorials123 wrote:It looks like a cool idea, but I don't think a wii remote and numcuck is even half as good as a keyboard... just saying, but it still seems like a cool idea.
Also, just to see if i can make this a little better, as i said before, it'd be great if a coupla people could test it, and if someone could give me some feedback on what the 15 most important buttons would be..
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Twilight_Warrior
- Droid Pilot Assassin

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Re: Wiimote Project
Ummm if you're not counting the actual movement, from experience (and not necessarily in order) the most improtant buttons are...Knightfire2201 wrote:if someone could give me some feedback on what the 15 most important buttons would be..
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- Knightfire2201
- Private First Class
- Posts: 85
- Joined: Fri Dec 04, 2009 4:25 pm
- Projects :: building a railgun
- xbox live or psn: TehJellyfish113
- Location: See that tank over there? See that idiot trying to take it down with a pistol? Well, that's me...
Re: Wiimote Project
Nah, movement is the joystick and moving the wiimote. Thanks a lot. I got most of these, but... *heads back to revise program*Twilight_Warrior wrote: If you are counting movement as part of the 15 buttons, then I can revise some of the controls
