Problem with hubs!

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Fluffy_the_ic
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Problem with hubs!

Post by Fluffy_the_ic »

I am making a map, and the planning ain't going so well. I'm trying to place the hubs directly in a spawn region, but when I click, it's halfway across the screen, though the cursor is directly on the CP. Help!



Fixed the title for ya - Staff
Thanks staff, I was just really frustrated.
Last edited by Fluffy_the_ic on Wed Aug 06, 2008 10:04 am, edited 1 time in total.
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vampire_lord
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Re: Problem with hubs!

Post by vampire_lord »

Use a full eagle-eye perspective when you place those hubs, you can move them to the right location this way too.

I had a different problem in my case, once I tried to put a hub over a spawn point which in turn was in a BF1 Tatooine courtyard, the hub, barrier or any other object I was putting automatically moved beyond the edges of my map or any other far away location.

Anyway, check if you can move them properly possitioning the ZE camera right in eagle-eyes.
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Fluffy_the_ic
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Re: Problem with hubs!

Post by Fluffy_the_ic »

Well, I am using the orthographic view, since last time I tried normal old perspective, I ended up placing an object about 10 meters off of the CP.
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