KotoR : Tatooine

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Grev
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Re: KotoR : Tatooine

Post by Grev »

Looks great! But I think the shoes on the yellow one look to standoutish and way too bright. They just look awkward to me. But one way or another, awesome progress and awesome skins!
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Re: KotoR : Tatooine

Post by LorenerPhoenix »

the sonic rifle looks beautiful . I like it, especially the effect is awsome. :thumbs:
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Re: KotoR : Tatooine

Post by Maveritchell »

Grev wrote:Looks great! But I think the shoes on the yellow one look to standoutish and way too bright. They just look awkward to me. But one way or another, awesome progress and awesome skins!
Agreed. I would also do some work on all the helmetless Mandalorians, at the moment they look like they've got a bunch of fake stage makeup on. It might otherwise be fine but it makes a very radical contrast with the quality of the helmeted Mandos.

I would also caution you against adding too much to any one mode. I really like a lot of the stuff you're doing, but I think adding Tuskens, Dark Jedi, Sith troopers, Old Republic, Jedi, and Anchorhead civvies to one mode is a bit much. Maybe spread it out over a couple different modes; ORep vs. Sith, Jedi vs. DJedi, and then with smatterings of Tuskens/Anchorhead civilians thrown in as locals. Also, make sure that your local teams stay in their respective areas; Tuskens to Dune Sea and civilians to Anchorhead. The pathing's not necessarily easy but I think you could find some novel ways to work it out (like making local ambushes instead of just regular spawning, or giving the locals different AI goals).

It looks really nice, and I'm eagerly anticipating what appears to be a fairly solid recreation.
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Re: KotoR : Tatooine

Post by TheDarkMask »

Hey Foolis 8) Nice job, dude! :thumbs:
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Re: KotoR : Tatooine

Post by FOOLIS »

@Mav : Dude, i´m not stupid^^ I know that the tusken mustspawn in the dune sea and so on^^
There are 4 Modes in my map:

Cw : OldRep vs Sith
Gcw : Anchorhead Alliance vs Tusken
Cw Assault : Mandos vs OldRep
Gcw Assasult : Assault mode with kotor heroes.
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Re: KotoR : Tatooine

Post by Lord Bardar »

ahh can't wait for KotOR assault..
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Re: KotoR : Tatooine

Post by Guest »

anchorhead vs tusken sounds great, is something new
i also like the sonic rifle, looks pretty like in kotor, although i cant tell exactly because i have never used it (just seen in inventory and sold to the next trader)
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Re: KotoR : Tatooine

Post by FOOLIS »

Thanks Guys,

Here are the Sonic Pistol, the Duros Civillian and the Stun Baton ... Made by Caleb1117 :

Image

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Re: KotoR : Tatooine

Post by The_Emperor »

That is absolutely utterly awesome. That pistol is perfect, and the Duros looks really really great
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Re: KotoR : Tatooine

Post by MandeRek »

Really nice.. I think the sonic is perfect.. the stun baton though, is not perfectly in his hand.. Might be the Duron or Stun.. Still, thats one little points, which doesnt matter at all i believe! Great job! :thumbs:
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Re: KotoR : Tatooine

Post by ARC_Trooper_phi658 »

the sonic pistols look like they are a little too high to be properly gripped, but I probably won't nitice that when I'm playing.

Oh, and I just saw the new visors for the Mandos, great job on that.
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Re: KotoR : Tatooine

Post by Guest »

what are this brown squares on the lower part of mando's face
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Re: KotoR : Tatooine

Post by Xavious »

Band-Aids. He cut himself shaving.
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Re: KotoR : Tatooine

Post by Darth-Revan »

Folis i just registered in GT so this is the first place ill leave the coment nice work i cant w8 for the map to come out :bowdown: :bowdown: :bowdown: :bowdown:
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Re: KotoR : Tatooine

Post by Caleb1117 »

New skin by The_Emperor, and Frag_Me who re-exported it to allow:

Image
Image
Image

A nice stun baton glow.
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Re: KotoR : Tatooine

Post by TheDarkMask »

Thid looks cool Caleb!
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Re: KotoR : Tatooine

Post by The_Emperor »

*Duros suit skin still in WIP stage, I whipped that stuff what you see up in a couple of minutes to see if I was right about what goes where. I was :P
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Re: KotoR : Tatooine

Post by MandeRek »

Very nice! Looks great. Only look on top of the stun baton (3rd pic) and you'll notice some 100% transparancy. I dunno if that's the purpose, but you can always shorten the saber texture. Still, it is very nice that you bring this to SWBFII. Great work! :thumbs:
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Re: KotoR : Tatooine

Post by The_Emperor »

Yeah, the SaberLength should be a tiny tiny bit shorter maybe
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Re: KotoR : Tatooine

Post by Guest »

Xavious wrote:Band-Aids. He cut himself shaving.
lol ^^
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