All-Purpose Request Thread (Mk. IV)
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THEWULFMAN
- Space Ranger
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Re: All-Purpose Request Thread (Mk. IV)
Probably. Then again I *am* a Timelord so I'll see what I can do.
- kitfisto15678
- Rebel Sergeant

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Re: All-Purpose Request Thread (Mk. IV)
Your doing it Wulfman? Awesome! Thanks so much!
I have made a couple skin mods for SWBFI but when I attempted to do this mod I had no clue what I was doing.
And I want the skins to be the same as in SWBFI. I like those skins a lot more (personal preferance I guess) unless you are comparing to the Evolved sides. Those are amazing and are my new "stock" SWBFII skins, at least until wulfman finishes this.
If you haven't re downloaded the mod tools for SWBFI yet you can just download the SWBFI side builders. They only have the assets to the SWBFI sides and nothing else. Here is the link: http://www.swbfgamers.com/index.php?top ... 0#msg38730
And according to this post the SWBFI cut bothan spy is in the All.lvl or a alien side builders Phobos made: http://www.swbfgamers.com/index.php?top ... 8#msg69248
I'm really grateful you are doing this. If you need help finding any more models I'll do my best to help.
I have made a couple skin mods for SWBFI but when I attempted to do this mod I had no clue what I was doing.
Zapattack1234 wrote:Correct me if I'm wrong, but it appears to me that you are basically changing battlefront 2 into battlefront 1.....if u want those skins, why not just play the first game?kitfisto15678 wrote:Hidden/Spoiler:
And I want the skins to be the same as in SWBFI. I like those skins a lot more (personal preferance I guess) unless you are comparing to the Evolved sides. Those are amazing and are my new "stock" SWBFII skins, at least until wulfman finishes this.
If you haven't re downloaded the mod tools for SWBFI yet you can just download the SWBFI side builders. They only have the assets to the SWBFI sides and nothing else. Here is the link: http://www.swbfgamers.com/index.php?top ... 0#msg38730
And according to this post the SWBFI cut bothan spy is in the All.lvl or a alien side builders Phobos made: http://www.swbfgamers.com/index.php?top ... 8#msg69248
I'm really grateful you are doing this. If you need help finding any more models I'll do my best to help.
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THEWULFMAN
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Re: All-Purpose Request Thread (Mk. IV)
It's alright, I can handle it, no worries.
- PP90M1
- Recruit Womprat Killer
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Re: All-Purpose Request Thread (Mk. IV)
can anyone upload munged stock cis side,and battle damaged scout trooper skin if anyone can do that???...
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Marth8880
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Re: All-Purpose Request Thread (Mk. IV)
The night is cold, Dark Brothers and Sisters.
I need people who are fluent in both English and one or more of the following languages:
-French
-German
-Italian
-Spanish
It's time for Unification to be properly localized, so I need people who can translate all of its English strings to the languages above.
Experience with the Mass Effect trilogy is highly recommended - I want the strings to match those in the three games.
In return, you will receive early-access to r2.
May the Night Mother wrap you in her cold, loving embrace.
I need people who are fluent in both English and one or more of the following languages:
-French
-German
-Italian
-Spanish
It's time for Unification to be properly localized, so I need people who can translate all of its English strings to the languages above.
Experience with the Mass Effect trilogy is highly recommended - I want the strings to match those in the three games.
In return, you will receive early-access to r2.
May the Night Mother wrap you in her cold, loving embrace.
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CressAlbane
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Re: All-Purpose Request Thread (Mk. IV)
I can help out a bit in the Spanish side - haven't played Mass Effect in Spanish, though. (I suppose I could if I get really into it. Heh.)
Not a native speaker, so quite honestly, I'd probably be using a reliable Spanish-English dictionary for some words, but I do understand how the language works.
Not a native speaker, so quite honestly, I'd probably be using a reliable Spanish-English dictionary for some words, but I do understand how the language works.
- Locutus
- 1st Lieutenant

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Re: All-Purpose Request Thread (Mk. IV)
I could do the German translation.
I have played ME2 and ME3, though not excessively.
I have played ME2 and ME3, though not excessively.
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Marth8880
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Re: All-Purpose Request Thread (Mk. IV)
Fantastic. As long as proper nouns and alien races and vehicles and just...all of the game-specific terms are translated accurately, you're fine
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Noobasaurus
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Re: All-Purpose Request Thread (Mk. IV)
Couldn't you just go into ME and change the language?
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Marth8880
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Re: All-Purpose Request Thread (Mk. IV)
Me? Technically, probably, but I don't really have the time to do that, and I need full sentences translated, not just some terms.
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noMatt
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Re: All-Purpose Request Thread (Mk. IV)
I am german and half french so i can do the french one if you want me to 
I am not that a Mass Effect fan but ive played it and if i dont know i ask google
I am not that a Mass Effect fan but ive played it and if i dont know i ask google
- willinator
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Re: All-Purpose Request Thread (Mk. IV)
I would be greatly in debt to someone could remap the female player model from the conversion pack team so that it was asymmetrical. The way it is right now, there is texture for asymmetrical layouts, but the model only uses half of the whole texture.
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noMatt
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Re: All-Purpose Request Thread (Mk. IV)
Can someone please do a quick test for me?
I just want to look if the Bounding Volume data get applied to every model that gets enveloped so please do the following:
Create a null and a cube, envelope the cube to the null and then have a look at the null in the Explorer view. Expand the null and look for Bounding Volumes. If there are no Bounding volumes like here :
please report it to me
If there are Bounding Volumes please inform me too 
Personally i cant remove them and Nedarb told me that those Bounding Volumes are my Problem
So I need to remove them or get sure that this is the normal case.
Thanks in advance
I just want to look if the Bounding Volume data get applied to every model that gets enveloped so please do the following:
Create a null and a cube, envelope the cube to the null and then have a look at the null in the Explorer view. Expand the null and look for Bounding Volumes. If there are no Bounding volumes like here :
please report it to me
Personally i cant remove them and Nedarb told me that those Bounding Volumes are my Problem
So I need to remove them or get sure that this is the normal case.
Thanks in advance
- AceMastermind
- Gametoast Staff

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Re: All-Purpose Request Thread (Mk. IV)
Thats normal for deformers in your scene, your problem is somewhere else.
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noMatt
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Re: All-Purpose Request Thread (Mk. IV)
OK thank you ace 
- giftheck
- Droid Pilot Assassin

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Re: All-Purpose Request Thread (Mk. IV)
Does anybody know if the world assets for the BF1 version of Kashyyyk: Kachircho by dragonum (chaldralrd2) are out there? I remember the release version was a beta, but I think it ended up ported and changed in BF2. Porting that map back has proved problematic.
On a slightly easier note, could somebody change Palpatine's cloak hood to an addon mesh? Just the hood, not the shoulder parts.
On a slightly easier note, could somebody change Palpatine's cloak hood to an addon mesh? Just the hood, not the shoulder parts.
- KeepAmazinn
- First Lance Corporal

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Re: All-Purpose Request Thread (Mk. IV)
I have a request for a clone republic replacement side visual only mod where the clones would be textured black with a red visor and the clone commander replaced with a clone commando with the same color scheme as well.
If anyone has the time and would be willing to create this for me and the community It would be very appreciated.
If anyone has the time and would be willing to create this for me and the community It would be very appreciated.
- DarthAphotic
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Marth8880
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Re: All-Purpose Request Thread (Mk. IV)
The download link still works. :p (You have to click the X in the top-right corner if the app window pops up.)DarthAphotic wrote:Does anyone have these assets from Dakota??
http://www.gametoast.com/forums/viewtop ... 64&t=25986
- AceMastermind
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Re: All-Purpose Request Thread (Mk. IV)
There is a MediaFire link in the last post on the first page. I'll add it to the first post so folks will see it.
