Acryptozoo's Yavin Mappack
Moderator: Moderators
-
Eaol
- Major

- Posts: 510
- Joined: Fri Jul 31, 2009 5:49 pm
- Location: Everywhere.
Re: Acryptozoo's Yavin Mappack
"nice moons,very realistic for a gas giant"
...
Uh...Zoo, your moons are too large and plentiful (as well as suspiciously familiar and similar).
You have an unrealistically large amount of round moons at the moment. Even if it has that many moons, most won't be round or large, and you should only be able to easily point out one or two from where you are (unless some weird, collinear alignment occurred, putting them in a sort of kebab alignment). Also, in reality, gas giants don't look quite like that. There should be more detail, storms and whatnot. Look at Saturn or Jupiter or the Yavin from A New Hope.
...
Uh...Zoo, your moons are too large and plentiful (as well as suspiciously familiar and similar).
You have an unrealistically large amount of round moons at the moment. Even if it has that many moons, most won't be round or large, and you should only be able to easily point out one or two from where you are (unless some weird, collinear alignment occurred, putting them in a sort of kebab alignment). Also, in reality, gas giants don't look quite like that. There should be more detail, storms and whatnot. Look at Saturn or Jupiter or the Yavin from A New Hope.
- DarthEste01
- Banned
- Posts: 239
- Joined: Tue Jan 25, 2011 11:24 pm
- Location: i don't know,please help me!
Re: Acryptozoo's Yavin Mappack
unrealistically amount of round moons?it has just 26,´jupiter has 60 moons and many are round.and,it's a sci-fi universe my friend,not evereything must be like in the real world 
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Acryptozoo's Yavin Mappack
DarthEste01 wrote:nice moons,very realistic for a gas giant
Eaol wrote:"nice moons,very realistic for a gas giant"
...
Uh...Zoo, your moons are too large and plentiful (as well as suspiciously familiar and similar).
You have an unrealistically large amount of round moons at the moment. Even if it has that many moons, most won't be round or large, and you should only be able to easily point out one or two from where you are (unless some weird, collinear alignment occurred, putting them in a sort of kebab alignment). Also, in reality, gas giants don't look quite like that. There should be more detail, storms and whatnot. Look at Saturn or Jupiter or the Yavin from A New Hope.
Este, he is right about the moons(for the most part), and he was mainly making a response to your comment, of course things dont have to be done realistically, but you(Este) did say they looked realistic.DarthEste01 wrote:unrealistically amount of round moons?it has just 26,´jupiter has 60 moons and many are round.and,it's a sci-fi universe my friend,not evereything must be like in the real world
I agree that is too many moons on the screen at one time, 3-5 is enough and realistic. I also agree that texture wise they need to be different, but there is no reason at all why they wouldn't be all round.
- Snork
- Lieutenant General

- Posts: 669
- Joined: Thu Jun 07, 2007 3:34 pm
- xbox live or psn: No gamertag set
- Contact:
Re: Acryptozoo's Yavin Mappack
While yavin does have many moons, you certainly would not see them all at the same time. I'd keep it at like 3-4 max.
-
Eaol
- Major

- Posts: 510
- Joined: Fri Jul 31, 2009 5:49 pm
- Location: Everywhere.
Re: Acryptozoo's Yavin Mappack
Well, most moons would be captured asteroids. Those aren't usually round. That's what I meant. But in any case, I like the two-four max. You wouldn't usually notice the asteroids anyway, but they would be making up a big portion of that 26.
- DarthEste01
- Banned
- Posts: 239
- Joined: Tue Jan 25, 2011 11:24 pm
- Location: i don't know,please help me!
Re: Acryptozoo's Yavin Mappack
i was talking about the many moons when i said that it was very realistical not about the moons themselves,in that i agree that they are all the same picture,maybe using three or four models it will look better
- Jendo7
- Sith

- Posts: 1304
- Joined: Wed Apr 01, 2009 6:37 pm
- Location: Cambridge, England.
- Contact:
Re: Acryptozoo's Yavin Mappack
This map pack is looking awesome! I'll be looking forward to it 
- acryptozoo
- Master Bounty Hunter

- Posts: 1642
- Joined: Wed Jun 03, 2009 3:14 pm
- Projects :: Yavin Mappack
- xbox live or psn: acryptozoo
- Location: in the jungles of Yavin IV
- Contact:
Re: Acryptozoo's Yavin Mappack
UPDATE finally
i have been working on the final map for the mappack so i wont have an abundance of updates for awhile
but i do got one now
added naru's awesome blockade runner with turrets
i have been working on the final map for the mappack so i wont have an abundance of updates for awhile
but i do got one now
added naru's awesome blockade runner with turrets
Hidden/Spoiler:
-
Nova Hawk
- Banned
- Posts: 4089
- Joined: Mon Sep 22, 2008 3:17 pm
- Projects :: No Mod project currently.
Re: Acryptozoo's Yavin Mappack
Dude, that is freakin' awesome. The only thing is how are you able to get to the Blockade Runners? Do they spawn in the hanger as regular ships?
- acryptozoo
- Master Bounty Hunter

- Posts: 1642
- Joined: Wed Jun 03, 2009 3:14 pm
- Projects :: Yavin Mappack
- xbox live or psn: acryptozoo
- Location: in the jungles of Yavin IV
- Contact:
Re: Acryptozoo's Yavin Mappack
thanksNova Hawk wrote:Dude, that is freakin' awesome. The only thing is how are you able to get to the Blockade Runners? Do they spawn in the hanger as regular ships?
well its location will be an easter egg so you'll have to find out when you play
- SAMofBIA
- Major General

- Posts: 649
- Joined: Tue Jun 15, 2010 3:38 pm
- Projects :: Nothing....nothing at all.
- xbox live or psn: No gamertag set
- Location: MIA and not stopping in often anymore.
Re: Acryptozoo's Yavin Mappack
Most things in space become round (if they are big enough) because of gravity enacting its force upon them.
@the blockade runners: Epic, i cant wait to fly.
@the blockade runners: Epic, i cant wait to fly.
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Acryptozoo's Yavin Mappack
SAMofBIA wrote:Most things in space become round (if they are big enough) because of gravity enacting its force upon them.
Yes, of course. However most of the moons that a gas giant would have would be to small to pull themselves into a reasonable round shape.
- DarthEste01
- Banned
- Posts: 239
- Joined: Tue Jan 25, 2011 11:24 pm
- Location: i don't know,please help me!
Re: Acryptozoo's Yavin Mappack
anyway,what do you think that will look better,images of roun moon or images of asteroid moons?
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Acryptozoo's Yavin Mappack
DarthEste01 wrote:anyway,what do you think that will look better,images of round moon or images of asteroid moons?
Both. Or neither. Or a cube moon. Borg moon.
-
RevanSithLord
- Sith Master

- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
Re: Acryptozoo's Yavin Mappack
A cube moon would be pretty epic to see, but I doubt he's trying to make MinecraftFront.THEWULFMAN wrote:DarthEste01 wrote:anyway,what do you think that will look better,images of round moon or images of asteroid moons?
Both. Or neither. Or a cube moon. Borg moon.
Also, again, loving the Blockade Runner with turrets!
- acryptozoo
- Master Bounty Hunter

- Posts: 1642
- Joined: Wed Jun 03, 2009 3:14 pm
- Projects :: Yavin Mappack
- xbox live or psn: acryptozoo
- Location: in the jungles of Yavin IV
- Contact:
Re: Acryptozoo's Yavin Mappack
Name that starship!!
Hidden/Spoiler:
-
Darth_Spiderpig
- Sith Master

- Posts: 2631
- Joined: Fri Mar 27, 2009 10:23 am
- Projects :: Something cool...
- xbox live or psn: Has no xbox....Yup
- Location: Does whatever a Spiderpig does
- Contact:
Re: Acryptozoo's Yavin Mappack
Pronificent!
Looks cool, nice work.
Looks cool, nice work.
- DarthEste01
- Banned
- Posts: 239
- Joined: Tue Jan 25, 2011 11:24 pm
- Location: i don't know,please help me!
Re: Acryptozoo's Yavin Mappack
wow awesome the Rebel One!!!!!
the engines are attached in the left side,you should correct that
the engines are attached in the left side,you should correct that
- acryptozoo
- Master Bounty Hunter

- Posts: 1642
- Joined: Wed Jun 03, 2009 3:14 pm
- Projects :: Yavin Mappack
- xbox live or psn: acryptozoo
- Location: in the jungles of Yavin IV
- Contact:
Re: Acryptozoo's Yavin Mappack
yes its the rebel one! ... already fixedDarthEste01 wrote:wow awesome the Rebel One!!!!!
the engines are attached in the left side,you should correct that
----------------------------------------------------------------------------------------------
Update!!!!
new and final map
Yavin IV: Airfeild
yavin iv airfield takes place on a rebel base/landing strip somewhere out in the vast grasslands of yavin IV it hosts all sorts of fighters and transports, which can be seen all over the base, the imperials during their conquest of yavin are attacking the small base, but with fighters support the rebels are putting up a good fight
it will be a fighter dominated map but you can use tanks and infantry too there will be tons of ai piloted tie driods and airspeeders for you to blast :maulsaber:
Screenshots:
Hidden/Spoiler:
- DarthEste01
- Banned
- Posts: 239
- Joined: Tue Jan 25, 2011 11:24 pm
- Location: i don't know,please help me!
Re: Acryptozoo's Yavin Mappack
if you search for awesome in the dictionary it will say this:
Awesome:Yavin IV:Airfield map by Acriptozoo
did i see trucks in the third pic?
Awesome:Yavin IV:Airfield map by Acriptozoo
did i see trucks in the third pic?








