*WIP* Mygeeto: Storm
Moderator: Moderators
- valiant
- 1st Lieutenant

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Elmo
- Field Commander

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Xavious
- Sith Master

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Elmo
- Field Commander

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Protector_Pulch
Maybe you could have some kind of ramps located all over the battlefield: The bevel on the side of the defenders (so they can jump over the ramp), while the attackers look on the upright side, seeing that they can't pass with a speeder bike. If you place these barriers some metres away from the CP, defenders can easily hurry to its defense (by swoop), while attackers have to dismount, pass through the barricades, and then assault the CP.
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
Well, Psych0fred decided to look at the UT-AT, as t551 still was at loss for what to do after Psych0fred told me to tell him what he had already told him, LOL (t551 did as he said, but had no luck).
Well, I take some of that back - Psych0fred hasn't looked at it yet, he just downloaded it from me...he will look at it soon.
- PR-0927/Majin Revan
Well, I take some of that back - Psych0fred hasn't looked at it yet, he just downloaded it from me...he will look at it soon.
- PR-0927/Majin Revan
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Elmo
- Field Commander

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FOOLIS
- Jedi

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Elmo
- Field Commander

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FOOLIS
- Jedi

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Elmo
- Field Commander

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FOOLIS
- Jedi

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Elmo
- Field Commander

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Elmo
- Field Commander

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Ok Here:
eww....
http://img186.imageshack.us/my.php?imag ... 408pc8.jpg
what do you think?
http://img186.imageshack.us/my.php?imag ... 406dr9.jpg
NOw... i need some one to help me to get rid of that thing where the buildings look white... I think it has something to do with the sky file but i dont know exactly what to change...
eww....
http://img186.imageshack.us/my.php?imag ... 408pc8.jpg
what do you think?
http://img186.imageshack.us/my.php?imag ... 406dr9.jpg
NOw... i need some one to help me to get rid of that thing where the buildings look white... I think it has something to do with the sky file but i dont know exactly what to change...
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Protector_Pulch
You wanted to know what I think ? Ok, here are my ideas:
"Why the XXX is there an ordinary clone on MyGhetto? I thought only Galactic marines were deployed"
"there are bloody scratches, but I'm sure MyGhetto has no feral beasts capacable of ambushing clones."
"Bloody hell, the blood texture is really well done. But blaster wounds leave no blood."
yet the other screen is really good. I like this dark atmosphere, but the platform is so empty - you could either add some more buildings (especially on the edge), or make this a landing platform, with lots of static LAATs and some more flyer props.
"Why the XXX is there an ordinary clone on MyGhetto? I thought only Galactic marines were deployed"
"there are bloody scratches, but I'm sure MyGhetto has no feral beasts capacable of ambushing clones."
"Bloody hell, the blood texture is really well done. But blaster wounds leave no blood."
yet the other screen is really good. I like this dark atmosphere, but the platform is so empty - you could either add some more buildings (especially on the edge), or make this a landing platform, with lots of static LAATs and some more flyer props.
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Elmo
- Field Commander

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I'll get rid of phase 2 clones... I thought they would add a bit more to the atmosphere.. yeah i am planning to add more rubble. barricades and pylons... but DO you like how the buildings in the background are white?Protector_Pulch wrote:You wanted to know what I think ? Ok, here are my ideas:
"Why the XXX is there an ordinary clone on MyGhetto? I thought only Galactic marines were deployed"
"there are bloody scratches, but I'm sure MyGhetto has no feral beasts capacable of ambushing clones."
"Bloody hell, the blood texture is really well done. But blaster wounds leave no blood."
yet the other screen is really good. I like this dark atmosphere, but the platform is so empty - you could either add some more buildings (especially on the edge), or make this a landing platform, with lots of static LAATs and some more flyer props.
- Gogie
- Modeling Master

- Posts: 708
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- Projects :: Tinkering away with LEGO
- Location: alberta, canada

