I think I've fixed this one, I put it up to 30:
My Game Crashes When I Spawn!
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- Fracture
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My Game Crashes When I Spawn!
So I created this map, and I load it up normally and it crashes every time I spawn. I've narrowed it down to this (from BFront2.log):
I think I've fixed this one, I put it up to 30:
This one I can't seem to find in my ABCc_con.lua or ABCg_con.lua:
Remember, all I really need is the location of the "SoldierAnimation" one, and if I should raise the "ClothData" one higher than 30.
I think I've fixed this one, I put it up to 30:
Hidden/Spoiler:
Hidden/Spoiler:
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YaNkFaN
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Re: My Game Crashes When I Spawn!
soldier animation you need to add the line
add it right above cloth data
SetMemoryPoolSize("SoldierAnimation", ###)
###= number obviously
also those two shouldn't be crashing your map...post your whole error log please
add it right above cloth data
SetMemoryPoolSize("SoldierAnimation", ###)
###= number obviously
also those two shouldn't be crashing your map...post your whole error log please
- phazon_elite
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Re: My Game Crashes When I Spawn!
Actually, the SoldierAnimation pool can easily cause a crash. In fact, it's often the cause of random crashes. I usually set it to 1700, as recommended by some of the senior members on GT.
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YaNkFaN
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Re: My Game Crashes When I Spawn!
wow guess you learn something new everyday
- Fracture
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Re: My Game Crashes When I Spawn!
I forgot to mention, I found absolutely NO Message Severity 3's whatsoever, but I'll post my entire BFront2 anyways:YaNkFaN wrote:soldier animation you need to add the line
add it right above cloth data
SetMemoryPoolSize("SoldierAnimation", ###)
###= number obviously
also those two shouldn't be crashing your map...post your whole error log please
Hidden/Spoiler:
EDIT: Oh, looks like phazon_elite posted before me... thanks guys, I'll fix it and see if it works!
EDIT 2: NOOO!!! It still doesn't work! Now what?
Last edited by Fracture on Sun Jan 18, 2009 9:19 pm, edited 1 time in total.
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YaNkFaN
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Re: My Game Crashes When I Spawn!
try with just adding the soldieranimation line
if that doesn't work then post your sky file
if that doesn't work then post your sky file
Code: Select all
Message Severity: 2 .\Source\SkyManager.cpp(122) Skyfile FarSceneRange is in old format
- Fracture
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Re: My Game Crashes When I Spawn!
Hold on... my sky file? Does that mean... I think I just figured it out! You see, I changed the sky file to the Geonosis one, does this mean I have to change other files, like msh's and odf's and such?
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YaNkFaN
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Re: My Game Crashes When I Spawn!
what exactly do you mean
you need the right textures and skydomes look in the assets/worlds/geo/world2 i believe for all the sky textures
you need the right textures and skydomes look in the assets/worlds/geo/world2 i believe for all the sky textures
- Fracture
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Re: My Game Crashes When I Spawn!
Darn it, I copied everything that had the word "sky" in it from the GEO/world1 folder over to the ABC/world1 folder, and it STILL crashes when I spawn. The only idea I have left is to get rid of all the Yavin sky files from ABC/world1... would this do anything (be it good or bad)?
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YaNkFaN
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Re: My Game Crashes When I Spawn!
could you post the file abc.sky and did you try a manual clean
- Fracture
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Re: My Game Crashes When I Spawn!
Here's the SKY file (ABC.sky):
And... *goes and looks to see what a manual clean is*
EDIT: Oops. I've stopped the munging proccess a couple of times when munging this map... could that affect it? (The last munge I didn't stop) And if that doesn't matter, should I do an un-manual clean before a manual clean?
Hidden/Spoiler:
EDIT: Oops. I've stopped the munging proccess a couple of times when munging this map... could that affect it? (The last munge I didn't stop) And if that doesn't matter, should I do an un-manual clean before a manual clean?
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YaNkFaN
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Re: My Game Crashes When I Spawn!
try a manual clean first
- Fracture
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Re: My Game Crashes When I Spawn!
I did a manual clean and it still crashes. 
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YaNkFaN
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Re: My Game Crashes When I Spawn!
try deleting this part of the sky
Code: Select all
SkyInfo() { Enable(1); FogColor(0,0,0); FogRange(0.0, 0.0); PS2() { NearSceneRange(0.2, 180.0, 200.0); FarSceneRange(500.0); NearSplitScreenRange(0.5, 180.0, 200.0); FarSplitScreenRange(500.0); } PC() { NearSceneRange(50.0, 220.0, 60.0, 300.0); FarSceneRange(450.000000, 1000.0); } XBOX() { NearSceneRange(0.5, 210.0, 680.0); FarSceneRange(700.0); NearSplitScreenRange(0.5, 180.0, 200.0); FarSplitScreenRange(700.0); } }
- Fracture
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Re: My Game Crashes When I Spawn!
I tried that and again, it crashes.
I'm going to try to create an empty map and try to munge it, if that doesn't work, I've got a problem.
EDIT: It works, which is good. Now I've gotta figure out what's making it crash...
EDIT: It works, which is good. Now I've gotta figure out what's making it crash...
- Teancum
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Re: My Game Crashes When I Spawn!
If it's crashing on the unit select screen or when you actually spawn as a unit there's an issue either with a unit's animations, or a custom weapon.
- Fracture
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Re: My Game Crashes When I Spawn!
Well, EVERYTHING is the same about the troopers and weopons, so it has to be that SoldierAnimation thing, but I raised it up to 1700 at the advice of phazon_elite... should I raise it higher?Teancum wrote:If it's crashing on the unit select screen or when you actually spawn as a unit there's an issue either with a unit's animations, or a custom weapon.
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Re: My Game Crashes When I Spawn!
Do you have ANY custom sides at all?
- Fracture
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Re: My Game Crashes When I Spawn!
Nope, not at all. Unless I accidently changed something I wasn't supposed to...
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Re: My Game Crashes When I Spawn!
you probably corrupted something when you didn't let it munge completely...not sure why a clean wouldn't fix that though. Do you have any trouble opening your map in ZE?
I would suggest checking all the ABC.??? files in your world1 folder. If there are big areas of whiteness in any of them, except the terrain file, they are most likely corrupted. It happened to me once when my computer lost power while saving in ZE (odds of this happening are terrible, btw) and all I had left was the planning file and the barrier file.
If it makes you feel any better, my computer crashes either during loading, after loading, after spawning, or randomly in the middle of as many as half the mod maps ever made, and also enjoys crashing randomly in Naboo. It seems to have a special dislike for water, and is a dual core Mac with Vista (just asking for problems, I know) that due to it's inability to use two cores for battlefront 2, ends up about 40 mhz short on processing power. IDK if that's why it crashes though.
So, does yours crash on any other maps? Do you have a lot of water, or a lot of objects in general? Or any complicated custom objects with code?
I would suggest checking all the ABC.??? files in your world1 folder. If there are big areas of whiteness in any of them, except the terrain file, they are most likely corrupted. It happened to me once when my computer lost power while saving in ZE (odds of this happening are terrible, btw) and all I had left was the planning file and the barrier file.
If it makes you feel any better, my computer crashes either during loading, after loading, after spawning, or randomly in the middle of as many as half the mod maps ever made, and also enjoys crashing randomly in Naboo. It seems to have a special dislike for water, and is a dual core Mac with Vista (just asking for problems, I know) that due to it's inability to use two cores for battlefront 2, ends up about 40 mhz short on processing power. IDK if that's why it crashes though.
So, does yours crash on any other maps? Do you have a lot of water, or a lot of objects in general? Or any complicated custom objects with code?
