SWBF Series Model Showcase Thread v3.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Locked
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: SWBF Series Model Showcase Thread v3.0

Post by DarthD.U.C.K. »

looks excellent!
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: SWBF Series Model Showcase Thread v3.0

Post by kinetosimpetus »

Thanks!
User avatar
destos
Chief Warrant Officer
Chief Warrant Officer
Posts: 349
Joined: Sat Sep 22, 2007 10:37 pm

Re: SWBF Series Model Showcase Thread v3.0

Post by destos »

this object has been in my scene folder for a while, its been nearly a month in the making, of course i spent most of that time just getting to know xsi =P, and its only halfway done (have to add the stems and branches, and a couple other things.)

its an overgrown tower with a tree inside (i plan on adding more plants to it through the map maker, i just wanted to personally add the tree)
Hidden/Spoiler:
Image
Image
you like? i plan on finishing this soon unless the stem and branches give me more trouble.
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Re: SWBF Series Model Showcase Thread v3.0

Post by MandeRek »

DarthD.U.C.K. wrote:i agree, how long did the UVing take?




although this thread is actually meant for posing models made by yourself...
(not to insult you, its just a rule)
You're right, but I edited the model a lot ;) It took me about 4 hours, was kinda harsh. This is really my best UVed vehicle ever, it has one texture, and all parts are used :P This way, I can make a proper bumpmap!

He'll have 3 passenger seats, and one back-turrets seat. The driver will have the 2 cannons in front. This will be a lot of work to do (animating wise)
User avatar
IndianaJoe
1st Lieutenant
1st Lieutenant
Posts: 425
Joined: Sun Jun 07, 2009 11:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: ♦♠Lining up a headshot.♠♦

Re: SWBF Series Model Showcase Thread v3.0

Post by IndianaJoe »

EVO-Trooper:
Image
I built all the attachments, (even the backpack) and skinned it, took me a week, of trial and error (and fits of insanity :lol: )

P.S goes along with my FA-3
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: SWBF Series Model Showcase Thread v3.0

Post by Deviss »

IndianaJoe wrote:EVO-Trooper:
Hidden/Spoiler:
Image
I built all the attachments, (even the backpack) and skinned it, took me a week, of trial and error (and fits of insanity :lol: )

P.S goes along with my FA-3
for end one mix of clone with pilot :wink:
User avatar
IndianaJoe
1st Lieutenant
1st Lieutenant
Posts: 425
Joined: Sun Jun 07, 2009 11:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: ♦♠Lining up a headshot.♠♦

Re: SWBF Series Model Showcase Thread v3.0

Post by IndianaJoe »

DEVISS-REX wrote:
for end one mix of clone with pilot :wink:
??? what's that mean?
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: SWBF Series Model Showcase Thread v3.0

Post by Deviss »

IndianaJoe wrote:
DEVISS-REX wrote:
for end one mix of clone with pilot :wink:
??? what's that mean?
because nobyd mix the pack of one pilot with body of soldier :wink:
User avatar
CodaRez
Field Commander
Field Commander
Posts: 940
Joined: Mon May 25, 2009 6:49 am
Projects :: I would like one.....
Location: Ride around the world! And I won't give you anything :P

Re: SWBF Series Model Showcase Thread v3.0

Post by CodaRez »

Ok its finally done:

Image

I promise Ill make it lower pollied:
Hidden/Spoiler:
Image
User avatar
Super_Clone
High General
High General
Posts: 803
Joined: Sat Jul 12, 2008 7:58 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Florida

Re: SWBF Series Model Showcase Thread v3.0

Post by Super_Clone »

Just curious, but are you gonna release that?
User avatar
CodaRez
Field Commander
Field Commander
Posts: 940
Joined: Mon May 25, 2009 6:49 am
Projects :: I would like one.....
Location: Ride around the world! And I won't give you anything :P

Re: SWBF Series Model Showcase Thread v3.0

Post by CodaRez »

Super_Clone wrote:Just curious, but are you gonna release that?
If I can texture it...

EDIT:

I kept my promise:

Image

No dif right? Well most of the cylinders have flat faces now. And no more "middle -lines" to.

And I ain't even done yet, I am still gonna delete some edges, so don't worry.

EDIT 2:

Textured preview(EXTREMELY UNFINAL)
Image
Hidden/Spoiler:
Image
hmmm, u guys want it lighter?
User avatar
fai222
Command Sergeant Major
Command Sergeant Major
Posts: 254
Joined: Wed Jul 30, 2008 2:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Norway, Xfire: Fai222

Re: SWBF Series Model Showcase Thread v3.0

Post by fai222 »

It looks really good! When you work a bit more on the texture im sure it will end up great! :thumbs:
User avatar
IronJaw
Sergeant Major
Sergeant Major
Posts: 225
Joined: Tue Jul 14, 2009 8:33 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Look behind you, I'm with four other ninjas

Re: SWBF Series Model Showcase Thread v3.0

Post by IronJaw »

It looks fantastic, but I do think it should be slightly lighter. If you do release it put me on the Pre-Load list. :yes:
User avatar
ANDEWEGET
Ancient Force
Ancient Force
Posts: 1266
Joined: Tue Apr 01, 2008 8:42 am
Location: Germany
Contact:

Re: SWBF Series Model Showcase Thread v3.0

Post by ANDEWEGET »

a bit lighter
fai222 wrote:It looks really good! When you work a bit more on the texture im sure it will end up great! :thumbs:
agreed
User avatar
kooster
Rebel Sergeant
Rebel Sergeant
Posts: 197
Joined: Thu Jan 22, 2009 6:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Blowing up droids into scrap metal with my Almighty-Ultimate-Mega Projectile Launcher

Re: SWBF Series Model Showcase Thread v3.0

Post by kooster »

el magnificent model!!!
Want!
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: SWBF Series Model Showcase Thread v3.0

Post by Maveritchell »

CodaRez wrote: Textured preview(EXTREMELY UNFINAL)
Hidden/Spoiler:
Image
C'mon, you can do better than a photosourced texture like that (especially when the source isn't particularly great). It wouldn't be tough to sketch out that design - give it a try!
User avatar
redgroupclan
High General
High General
Posts: 867
Joined: Thu Jan 24, 2008 11:47 pm
Location: For less cheap gameplay - BF2 v1.1 server "NoEngineersAntiGlitch"

Re: SWBF Series Model Showcase Thread v3.0

Post by redgroupclan »

MandeRek wrote:
Hidden/Spoiler:
Nice :thumbs:

This is the 4th custom walker for Battlefront Zero, the model is originally made by Jawakiller, I edited it, textured it, and now it looks like this:

Image

The cockpit has a seat in it, where a pilot will be visible through the transparant (now white) glass. Only the cannons are left to do, I'll 'steal' them from stock models, so they look better as my crappy ones :P

Animating will be a pain, but a great experiment for me! For now, I'm very happy with the result
Beast.
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: SWBF Series Model Showcase Thread v3.0

Post by Delta-1035 »

IndianaJoe wrote:EVO-Trooper:
Hidden/Spoiler:
Image
I built all the attachments, (even the backpack) and skinned it, took me a week, of trial and error (and fits of insanity :lol: )

P.S goes along with my FA-3
Awesome! Will you release it? or maybe send it to me via PM please :bowdown:
User avatar
Super_Clone
High General
High General
Posts: 803
Joined: Sat Jul 12, 2008 7:58 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Florida

Re: SWBF Series Model Showcase Thread v3.0

Post by Super_Clone »

Thats Sick! Yea, I'm with Delta, Will you release it?
User avatar
IndianaJoe
1st Lieutenant
1st Lieutenant
Posts: 425
Joined: Sun Jun 07, 2009 11:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: ♦♠Lining up a headshot.♠♦

Re: SWBF Series Model Showcase Thread v3.0

Post by IndianaJoe »

i can, if you reeeeaaaaalllllyyyyyyyyy want me to :wink:

right now i'm waiting on fiddler_on_the_roof, (he said he'd convert it)
Locked