Endor: Death Watch Bunker Assault

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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RevanSithLord
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

Right. Will do.
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Re: Endor: Death Watch Bunker Assault

Post by AQT »

About the lowrez texture: What D.U.C.K. was saying is you can choose a lowrez texture below where you choose the main texture in ZE so that the ground doesn't appear so blurry when you are up close. Here's what I'm talking about:
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I would use the yav_detail.tga which is already in the world1 folder. :)
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

D'oh! *facepalm*

EDIT
Update: As far as the ice crystals go, DarthDUCK, I actually decided to turn them into tiny stalactites. Thought it'd be easier and hey, decided I'd give it a try. Hopefully it looks cool how I did it. Tried to make them look uniform with the textures Cookie presented.

I still gotta do the AI planning and stuff, but AQT has provided some nice advice for that if I remember correctly. This map WILL get done. As far as the release goes, it'll be whenever I get internet back up once I get moved. But I am working on it. It'll be the weekend after September 1st (my bday) when I'll be moving and thus, no internet for a few days until we can get my computers on a network. I am working on it, don't get me wrong. I'm also gonna make my map making a little bit more....well...what's the word? Easier. Not gonna make it too closed off and complicated like this map turned out to be. :p
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

Update: I am still working on DWB people, don't worry. It is still very much alive, but it'll have to rest until I am moved into my new home up North. I have to drop everything I'm doing regarding modding in order to pack for the move, which the move itself is going to take at least 14 or so hours to get up to where I am going. As such, I would like this topic closed until I get back. Don't worry! It's not dead.....it just is taking a small break. I've done some work on it since the last updates on it...mostly little things such as replacing a couple corridors and placing rocks to conceal map breaks (I am making it look good, though.) :p

Anyways, don't panic! I'll update as soon as I get internet when I am up there. Peace out y'all.
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

Well, my move has been delayed for about a week, I'll be up there by this coming Sunday for sure, peeps....anyways...

Well, since Icemember told me to go ahead and post some WIP of some new corridors and stuff of his for the DWB, well.....without further delay.....and of course I give my thanks to Icemember, here you guys go...the replacement halls/stairs/ramps, etc.

Just a couple of halls (the hall itself and a comparison between a person) and a ramp at the moment, though.
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Re: Endor: Death Watch Bunker Assault

Post by RogueKnight »

Did Ice make the textures?
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

Yep. 100% from scratch.

Two more shots.
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Re: Endor: Death Watch Bunker Assault

Post by RogueKnight »

RevanSithLord wrote:Yep. 100% from scratch.

Two more shots.
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hm.... I'm gonna lock him up and force him to texture my models lol.....

IF thats your model, you may want to fix the UV's on the side of the walls.
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Re: Endor: Death Watch Bunker Assault

Post by CodaRez »

RevanSithLord wrote:Yep. 100% from scratch.

Two more shots.
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Hmmm, I don't remember the DWB being that temple-y-textured. There were caves, but the rest was metallic.

No offense though, they ARE good skins :thumbs:
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

They're his models. He wanted me to show them off for the map.

And CodaRez, the walls were made of bricks/concrete/stone. I looked closely at the refs from SWG. :p
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Re: Endor: Death Watch Bunker Assault

Post by CodaRez »

RevanSithLord wrote:They're his models. He wanted me to show them off for the map.

And CodaRez, the walls were made of bricks/concrete/stone. I looked closely at the refs from SWG. :p
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Compare said screenies to the texture. It doesn't have the green "murky" feel, and perhaps traces of rust. Thats what gives it a sort off metallic-ceramic fusion. Compared to the temple wall texture it looks much more clean though

the texture above is purely temple material, something from Yavin. Perhaps removing the black "patterns"/"scratches" on all the "squares" on the wall may improve the effect like the screenie.
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Re: Endor: Death Watch Bunker Assault

Post by icemember »

Uh! lol, I think the greenish is a light color there. But however, Here is a new DWB wall.

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Re: Endor: Death Watch Bunker Assault

Post by CodaRez »

Make it slightly yellowish, and u got urself a DWB wall dude :thumbs:
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

I know, man. I know it didn't exactly match, I was just saying that the DWB wasn't metallic. That's all I was implying. lol

I know about the murky feel to it. The way the lighting will work also will take part in the murky effect, in my opinion. And if I can somehow have a small tiny foggy effect (or steam), but not excessive, that'd be kinda cool and make it feel eerie.
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Re: Endor: Death Watch Bunker Assault

Post by RogueKnight »

icemember wrote:Uh! lol, I think the greenish is a light color there. But however, Here is a new DWB wall.

Update
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DarthRogueKnight wrote: hm.... I'm gonna lock him up and force him to texture my models lol.....
No wallhacking pl0x.

But seriously, those textures are pretty darn AMAZING, I'd like to see you improve more of the stock textures like what you did with the clone troopers for this map as well!
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Re: Endor: Death Watch Bunker Assault

Post by icemember »

Uh! few more shots before it all does silent for awhile LOL!!!.

One of the DWB's big rooms.
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Re: Endor: Death Watch Bunker Assault

Post by RogueKnight »

icemember wrote:Uh! few more shots before it all does silent for awhile LOL!!!.

One of the DWB's big rooms.
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Looks pretty nice! This is gonna be an awesome map when its done!
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Re: Endor: Death Watch Bunker Assault

Post by Darth_Spiderpig »

DarthRogueKnight wrote:Looks pretty nice! This is gonna be an awesome map when its done!
Nothing more to say :thumbs:
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

If I am not mistaken, in the middle of those rooms, there were either computers or some kind of generators for the most part. Good job. Will be looking forward to replacing all the corridors and rooms with these and then decorating them afterwards. :D
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Re: Endor: Death Watch Bunker Assault

Post by B.I.G_Cookie »

RevanSithLord wrote:Will be looking forward to replacing all the corridors and rooms with these and then decorating them afterwards. :D
so.. that means you are also going to replace all corridors that i have reskinnned?
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