Announcing: General Tiin's Assault.

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yodaminch

Announcing: General Tiin's Assault.

Post by yodaminch »

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Some of you might remember this great scene.

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As you can see, I've done my best to replicate this scene. Right now there is a broken republic ship to jump out of. I gave my Saesee skin Vader's hover and unlimited jump with no fuel being lost. And also gave the jetrooper the marine's weapons, and unlimited jet fuel.

There's a few issues:

1. The troops won't exactly leave the hanger. I may need to remove the vehicles and tip the hanger to dump them out. :twisted:
2. It takes a LONG time to get to the enemy ship. Really really long. I'll probably move the damaged ship closer.
3. And lastly:
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CIS wins most of the time since I'm destroying the ship from the outside and it takes a while.

So I'll probably need to increase rocket and saber damage. I'm also increasing the power of saesee's starfighter so its faster, durable and does more damage.

For CIS, I think I'll make Greivous space capable and so he and a group or rocket droids can fight destroy the republic ship.

Suggestions? Thoughts?
Guest

RE: Announcing: General Tiin

Post by Guest »

AWSOMe! And i have 1 question:
-clones will have rifles, missile launchers etc., don`t they?
JabbaLovesLava
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RE: Announcing: General Tiin

Post by JabbaLovesLava »

You should remove the shield from the hangar to be able to get out of it.
yodaminch

RE: Announcing: General Tiin

Post by yodaminch »

I may end up doing that, at the moment i just made a second republic assault ship.
Clones have rifle and unlimited supply of missiles.
Narlie-Charlie

RE: Announcing: General Tiin

Post by Narlie-Charlie »

Sweet. I was thinking someone should do this one. Could you show us a picture of Tiin?
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RE: Announcing: General Tiin

Post by Epena »

Yeah, you know what you should do to balance it?

Either A: increase the amount of damage the rocket launcher does or B- (more preffereable) lower the heatlth of the systems dramatically.

Looks promising, though. :D
-_-
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Post by -_- »

I was waiting fo someone to do this :D
^Destroyer^

Post by ^Destroyer^ »

Could we see the new jedi's face?? Map looks cool :)

^Destroyer^
EmperorDonkey

Post by EmperorDonkey »

Did you add jet pack effects to him,or does he have to jump to stay up?

Cool idea though. Only episode of the Clone Wars i watched and i liked it.
RєÅpér

Post by RєÅpér »

great idea man.

i can get you pics from all sides if you want
yodaminch

Post by yodaminch »

EmperorDonkey wrote:Did you add jet pack effects to him,or does he have to jump to stay up?

Cool idea though. Only episode of the Clone Wars i watched and i liked it.
he hovers like vader infinitely. Originally he had to jump to stay up. I got tired of pushing the space bar.
yodaminch

Post by yodaminch »

^Destroyer^ wrote:Could we see the new jedi's face?? Map looks cool :)

^Destroyer^
Saesee should be up with the others on swbf files soon, but here's an old screenshot:

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Rpe7

Post by Rpe7 »

Looks very good!! Very much like the cartoon version!! :P
Guest

Post by Guest »

yodaminch
good screenshot!
But look to cartoon-pic. Tiin had clone armor and mask. will you create this Tiin model?
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Post by Vyse »

Awesome idea for a map!

I guess there is going to be a lot of Jet pack AI nodes lol! :wink: It would be great if you could make a model with the mask on!
Krun

Post by Krun »

yodamich,
This looks sweeettt!! looking forward to the first release :D
[Matt_Man]

Post by [Matt_Man] »

Looks great! Maybe you can move around some CIS turrets so that you can kill the clones with those more effectively. Also Make sure the clones can go inside the CIS ship and do stuff in there.
[Matt_Man]

Post by [Matt_Man] »

Also does any1 know what chapter of the series this battle was in? I would like to watch it again.
Blackrider

Post by Blackrider »

episode 23, it may still be on starwars.com im not sure, btw nice icon man LMFAO
[Matt_Man]

Post by [Matt_Man] »

Thanks :)

edit: so is this battle going to be above coruscant?
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