How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
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Commander_Fett
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by Commander_Fett » Fri Feb 20, 2009 8:46 pm
Skyhammer_216 wrote: Catacran Orbital Defense Platform (interiors made from scratch, exterior is modified kamino model)
Several models, not one. Needs some sort of side supports and some detail added (probably will use stock stuff).
Could someone export it for me if I put it in .kmz format???
PS. Fett -
That's frigen awesome! And thanks, I'm working on fixing a few bugs with the mines, but otherwise I should have these ready soon.
PS. Sky, can I use that console in the mines?
Sky_216
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by Sky_216 » Sat Feb 21, 2009 3:19 am
Fett: Thanks. Sure you can use the console. Also, how do you get your stuff ingame???
Taivyx: got it with a random starship interior model I got through Sketchup models online. Interestingly, whoever made it also used a whole lot of BF2 textures in their models.
EDIT:
Catacran Strike Bomber (finally getting the textures somewhere near decent):
Cockpit based on x-wing one, body on k-wing head, wings completely original, cannon from AAC-1.
EDIT2:
Retexture of my first sketchup model:
obiboba3po
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by obiboba3po » Sat Feb 21, 2009 9:41 am
Skyhammer_216 wrote: Fett: Thanks. Sure you can use the console. Also, how do you get your stuff ingame???
Taivyx: got it with a random starship interior model I got through Sketchup models online. Interestingly, whoever made it also used a whole lot of BF2 textures in their models.
EDIT:
Catacran Strike Bomber (finally getting the textures somewhere near decent):
Cockpit based on x-wing one, body on k-wing head, wings completely original, cannon from AAC-1.
EDIT2:
Retexture of my first sketchup model:
lol its like an endless chain of friggen awesomeness between you a fett
Fluffy_the_ic
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by Fluffy_the_ic » Sat Feb 21, 2009 10:44 am
Skyhammer_216 wrote: Fett: Thanks. Sure you can use the console. Also, how do you get your stuff ingame???
Taivyx: got it with a random starship interior model I got through Sketchup models online. Interestingly, whoever made it also used a whole lot of BF2 textures in their models.
EDIT:
Catacran Strike Bomber (finally getting the textures somewhere near decent):
Cockpit based on x-wing one, body on k-wing head, wings completely original, cannon from AAC-1.
EDIT2:
Retexture of my first sketchup model:
Nice! Are those homemade textures?
Sky_216
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by Sky_216 » Sat Feb 21, 2009 4:16 pm
Nope, most are from BF2, but with lots of gimp edits.
Another old model retextured:
jedi_pilot
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by jedi_pilot » Sun Feb 22, 2009 4:32 am
WOW!!! will those look as awsome ingame???
Null_1138
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by Null_1138 » Sun Feb 22, 2009 9:57 am
Skyhammer_216 wrote: Cockpit based on x-wing one, body on k-wing head, wings completely original, cannon from AAC-1.
I don't see any of those features
. Not that it isn't a good model, which it is, but it just doesn't look like how you describe it.
EDIT: Oh, that's your SSF fighter from the first page. So, what were you describing above?
Fluffy_the_ic
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by Fluffy_the_ic » Sun Feb 22, 2009 10:17 am
Null_1138 wrote: Skyhammer_216 wrote: Cockpit based on x-wing one, body on k-wing head, wings completely original, cannon from AAC-1.
I don't see any of those features
. Not that it isn't a good model, which it is, but it just doesn't look like how you describe it.
EDIT: Oh, that's your SSF fighter from the first page. So, what were you describing above?
I can see K-Wing body and X-wing cockpit.
Null_1138
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by Null_1138 » Sun Feb 22, 2009 11:28 am
Fluffy_the_ic wrote: Null_1138 wrote: Skyhammer_216 wrote: Cockpit based on x-wing one, body on k-wing head, wings completely original, cannon from AAC-1.
I don't see any of those features
. Not that it isn't a good model, which it is, but it just doesn't look like how you describe it.
EDIT: Oh, that's your SSF fighter from the first page. So, what were you describing above?
I can see K-Wing body and X-wing cockpit.
I can see the K-wing head, and the AAC cannon, but not the cockpit. To me, it looks more like an A-wing cockpit. X-wings' cockpits are much more angular.
http://images3.wikia.nocookie.net/starw ... ng_RS3.jpg
EDIT: I finally got my Tatooine buildings textured. Not as good as Sky's, but they'll do.
RogueKnight
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by RogueKnight » Sun Feb 22, 2009 11:55 pm
KITT
(Knight Industries Three Thousand)
EDIT: Anyone got a diamond grill texture i can put on the grill?
EDIT2: I didn't make the full body, I took an existing Shelby GT500 and modified the body to make it look like KITT.
obiboba3po
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by obiboba3po » Mon Feb 23, 2009 12:00 am
DarthRogueKnight wrote: KITT
(Knight Industries Three Thousand)
EDIT: Anyone got a diamond grill texture i can put on the grill?
EDIT2: I didn't make the full body, I took an existing Shelby GT500 and modified the body to make it look like KITT.
aaah okay lol. i was wondering hehe. looks good even if it is edited
GangsterJawa
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by GangsterJawa » Mon Feb 23, 2009 12:25 pm
Someone should make that a playable vehicle, maybe as the human's heavy vehicle in the new Rae map? Of course, it's not mine, it would just look nice there.
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by Delta 47 » Mon Feb 23, 2009 4:14 pm
Cool car.
(RAPTOR)BENSTWO{SGT}
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by (RAPTOR)BENSTWO{SGT} » Mon Feb 23, 2009 5:46 pm
DarthRogueKnight wrote: KITT
(Knight Industries Three Thousand)
EDIT: Anyone got a diamond grill texture i can put on the grill?
EDIT2: I didn't make the full body, I took an existing Shelby GT500 and modified the body to make it look like KITT.
Cool re-texture from the origional
http://sketchup.google.com/3dwarehouse/ ... revstart=0
RogueKnight
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by RogueKnight » Mon Feb 23, 2009 7:26 pm
(RAPTOR)BENSTWO{SGT} wrote: DarthRogueKnight wrote: KITT
(Knight Industries Three Thousand)
EDIT: Anyone got a diamond grill texture i can put on the grill?
EDIT2: I didn't make the full body, I took an existing Shelby GT500 and modified the body to make it look like KITT.
Cool re-texture from the origional
http://sketchup.google.com/3dwarehouse/ ... revstart=0
Yes, like I said, took an existing model and modified it.
(RAPTOR)BENSTWO{SGT}
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by (RAPTOR)BENSTWO{SGT} » Tue Feb 24, 2009 5:40 pm
I know, I'm saying it looks good.
You going to turn it into a vehicle asset?
RogueKnight
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by RogueKnight » Tue Feb 24, 2009 7:31 pm
(RAPTOR)BENSTWO{SGT} wrote: I know, I'm saying it looks good.
You going to turn it into a vehicle asset?
If someone can convert it for me, then yes.
Fluffy_the_ic
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by Fluffy_the_ic » Tue Feb 24, 2009 8:29 pm
DarthRogueKnight wrote: KITT
(Knight Industries Three Thousand)
EDIT: Anyone got a diamond grill texture i can put on the grill?
EDIT2: I didn't make the full body, I took an existing Shelby GT500 and modified the body to make it look like KITT.
1: I'll convert it for you sometime.
2: Geez, that could be sweet in TM Nations...
GangsterJawa
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by GangsterJawa » Tue Feb 24, 2009 9:00 pm
Fluffy_the_ic wrote: DarthRogueKnight wrote: KITT
(Knight Industries Three Thousand)
EDIT: Anyone got a diamond grill texture i can put on the grill?
EDIT2: I didn't make the full body, I took an existing Shelby GT500 and modified the body to make it look like KITT.
1: I'll convert it for you sometime.
2: Geez, that could be sweet in TM Nations...
Wait... You mean you play TMN? What's your screenname? Mine is Naboo, although I haven't played in a while.
Commander_Fett
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by Commander_Fett » Tue Feb 24, 2009 9:36 pm
Fluffy_the_ic wrote: DarthRogueKnight wrote: KITT
(Knight Industries Three Thousand)
EDIT: Anyone got a diamond grill texture i can put on the grill?
EDIT2: I didn't make the full body, I took an existing Shelby GT500 and modified the body to make it look like KITT.
1: I'll convert it for you sometime.
2: Geez, that could be sweet in TM Nations...
Oh yah, that would be sweet...