Multiple Force Powers

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Guest

Multiple Force Powers

Post by Guest »

Hello, its Arty again! So, I've seen in the Battlefront 1 conversion pack and many other maps/mods that Characters have multiple Force powers or weapons. I'm wandering if I could give Darth Maul, force choke and force lightning, but keep the other force powers. Post only about what I have too do, and not just "It takes alot of practice and scripting skills." (Sorry, Teancum. I was looking for a more reasonible answer. :oops: )

Thanks if you help, Arty :wink: -
xwingguy

RE: Multiple Force Powers

Post by xwingguy »

A character can only have a total of 3 secondary weapons so you can only have up to 3 force powers.

I don't anything about the conversion pack though.
Guest

RE: Multiple Force Powers

Post by Guest »

Thank you xwingguy but do you know if you could set another force power as a first weapon?
xwingguy

RE: Multiple Force Powers

Post by xwingguy »

you can't because jedi controls (any character with a melee weapon) has no button for switching the primary weapon.
Guest

RE: Multiple Force Powers

Post by Guest »

O ok I understand now. I atleast wanna give him force choke though. You know how to do that?
xwingguy

RE: Multiple Force Powers

Post by xwingguy »

Just copy it from sidious and call it WEAPONSECTION = 4

(instead of whatever number it was in sidious's odf.)
t551
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RE: Multiple Force Powers

Post by t551 »

Wait, I thought that melee characters could have more than one primary weapon, as long as the saber is not the first weapon. The character would lose jedi jump, though.
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Re: RE: Multiple Force Powers

Post by [RDH]Zerted »

xwingguy wrote:A character can only have a total of 3 secondary weapons...
A unit in the game can have 8 weapons: 4 primary and 4 secondary weapons.
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