W.I.P.: Pax Empiricae, BETA OUT!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Re: W.I.P.: Pax Empiricae

Post by impspy »

Blade117 wrote:Ahhh, the inevitble march of progress.
Lol, you're probably wondering how I am able to finsh the maps so quickly; the truth is I was pretty much done with this mod. Then kinetosimpetus wrote the random script and DEVISS and IndianaJoe made me a few more assets and just had to go back and redo the missions I had finished. :D
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Re: W.I.P.: Pax Empiricae

Post by Nova Hawk »

Are there anymore custom maps than the ones you've already posted?
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Re: W.I.P.: Pax Empiricae

Post by impspy »

Nova Hawk wrote:Are there anymore custom maps than the ones you've already posted?
There can be ;) , but right now, no.

IndianaJoe and I are putting the finishing touches on Ryloth: Canyon by B.I.G._Cookie, expect a preview by the end of the week. ;)
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Re: W.I.P.: Pax Empiricae

Post by IndianaJoe »

UPDATE: 4/20 #3

Mygeeto is finished.
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Imperial hero: Marshal Commander Bacara:
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Rebel Hero: General Rahm Kota:
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check post #2 for more, it's late and I'm too lazy to re-link :wink:
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Re: W.I.P.: Pax Empiricae

Post by Hawk »

Nice update. My fav is Bacara. :thumbs:
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Re: W.I.P.: Pax Empiricae

Post by Darth_Spiderpig »

Very nice, it really deserves the
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Sorry Sky', couldn't help it. :P
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Re: W.I.P.: Pax Empiricae

Post by Nova Hawk »

Nice update, I really like the Marshal Commander Bacara.
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Re: W.I.P.: Pax Empiricae

Post by Blade117 »

:eek: Nice work.
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Re: W.I.P.: Pax Empiricae

Post by Labj »

Looks like Bacara is watching that lazy trooper...
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Re: W.I.P.: Pax Empiricae

Post by IndianaJoe »

:lol: :lol:

Quick pic,
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by impspy and myself
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Re: W.I.P.: Pax Empiricae

Post by lucasfart »

The imperials had AAT's????
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Re: W.I.P.: Pax Empiricae

Post by IndianaJoe »

look veeerrryyyy closely at that symbol
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Re: W.I.P.: Pax Empiricae

Post by lucasfart »

Oops :oops: Bad mistake. But anyway, when did the rebels have aat's? :P
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Re: W.I.P.: Pax Empiricae

Post by RogueKnight »

lucasfart wrote:Oops :oops: Bad mistake. But anyway, when did the rebels have aat's? :P
In that picture, duh.

Mygeeto and Rahm look good, but IMO, you need more variety in weapons.
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Re: W.I.P.: Pax Empiricae

Post by CodaRez »

For the AAT maybe u can add the wear and tear of paint and desaturate it a bit.

Also, the symbols look kinda blurry and not embedded looking enough, try using bigger or a more defined shape.
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Re: W.I.P.: Pax Empiricae

Post by Eggman »

lucasfart wrote:The imperials had AAT's????
An interesting side note, Pandemic's assets actually include an Imperial AAT skin. I'm not sure what exactly they intended to do with it, but it's there.
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Re: W.I.P.: Pax Empiricae

Post by IndianaJoe »

hehehe, that's the one we used as a base XD
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Re: W.I.P.: Pax Empiricae

Post by acryptozoo »

the AAT looks really good but I feel it would be better if you give it a "rebel paintjob"
mabye red + white or not tis your mod :thumbs:
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Re: W.I.P.: Pax Empiricae

Post by impspy »

UPDATE 4/23:

Cookie's Ryloth is finished:
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acryptozoo wrote:the AAT looks really good but I feel it would be better if you give it a "rebel paintjob"
mabye red + white or not tis your mod :thumbs:
Maybe ;)
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Re: W.I.P.: Pax Empiricae

Post by Nova Hawk »

Ryloth is looking pretty sweet. Nice work. :thumbs:
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