this is pinpoint the problem...
levelpack_unitsMessage Severity: 3
.\Source\LuaCallbacks_Mission.cpp(857)
Lua ReadDataFile: Could not open SIDE\SNP.lvl
Message Severity: 2
.\Source\Team.cpp(625)
Team missing class "snp_inf_ep3_trooper" (check the side's .req file)
Message Severity: 2
.\Source\Team.cpp(625)
Team missing class "snp_inf_ep3_marine" (check the side's .req file)
Message Severity: 2
.\Source\Team.cpp(625)
Team missing class "snp_inf_ep4_sniper" (check the side's .req file)
Message Severity: 2
.\Source\Team.cpp(625)
Team missing class "snp_inf_ep3_engineer" (check the side's .req file)
Message Severity: 2
.\Source\Team.cpp(625)
Team missing class "snp_inf_ep3_commander" (check the side's .req file)
Message Severity: 2
.\Source\Team.cpp(625)
Team missing class "snp_inf_ep3_jettrooper" (check the side's .req file)
this is the req:Logging LevelPack
20:57:2308/09/06
=== snp_inf_ep3_commander.lvl ===
Missing file com_weap_inf_ord_hum_sm.class
Reqd by munged\pc\com_weap_inf_chaingun_ord.class.req
munged\pc\rep_weap_inf_chaingun_ord.class.req
munged\pc\com_weap_inf_pistol_ord.class.req
Missing file com_weap_inf_equip_lg.class
Reqd by munged\pc\snp_weap_inf_chaingun.class.req
Missing file com_weap_inf_equip_sm.class
Reqd by munged\pc\snp_weap_inf_pistol.class.req
munged\pc\rep_weap_inf_remotedroid_blaster.class.req
Missing file rep_cockpit_fx.texture
Reqd by munged\pc\rep_1st_weap_inf_pistol.model.req
munged\pc\rep_1st_weap_inf_rifle.model.req
Missing file com_weap_inf_equip_med.class
Reqd by munged\pc\imp_weap_hero_flamethrower.class.req
munged\pc\snp_weap_inf_remotedroid.class.req
Missing file hud_com_probedroid_health_icon.texture
Reqd by munged\pc\com_weap_inf_remotedroid.class.req
munged\pc\com_weap_inf_remotedroid_ord.class.req
Missing file imp_pistol_icon.texture
Reqd by munged\pc\com_weap_inf_remotedroid_blaster.class.req
Missing file hud_weap_semiauto.texture
Reqd by munged\pc\com_weap_inf_remotedroid_blaster.class.req
Missing file reticule_pistol.texture
Reqd by munged\pc\com_weap_inf_remotedroid_blaster.class.req
Missing file hud_orbital_strike_icon.texture
Reqd by munged\pc\com_weap_inf_remotedroid_destruct.class.req
=== snp_inf_ep3_engineer.lvl ===
Missing file com_weap_inf_ord_hum_sm.class
Reqd by munged\pc\com_weap_inf_shotgun_ord.class.req
Missing file com_weap_inf_equip_med.class
Reqd by munged\pc\snp_weap_inf_shotgun.class.req
munged\pc\snp_weap_inf_fusioncutter.class.req
munged\pc\snp_weap_inf_powerup_dispenser.class.req
Missing file rep_cockpit_fx.texture
Reqd by munged\pc\rep_1st_weap_inf_rifle.model.req
munged\pc\rep_weap_inf_fusioncutter.model.req
munged\pc\rep_1st_weap_inf_fusioncutter.model.req
Missing file hud_powerup_icon.texture
Reqd by munged\pc\snp_weap_inf_powerup_dispenser.class.req
Missing file hud_weap_ammo.texture
Reqd by munged\pc\snp_weap_inf_powerup_dispenser.class.req
Missing file reticule_00.texture
Reqd by munged\pc\snp_weap_inf_powerup_dispenser.class.req
Missing file rep_inf_ep3armoredpilot.texture
Reqd by munged\pc\rep_inf_ep3armoredpilot_low1.model.req
=== snp_inf_ep3_jettrooper.lvl ===
Missing file com_weap_inf_ord_hum_rocket.class
Reqd by munged\pc\com_weap_inf_rocket_launcher_ord.class.req
Missing file com_weap_inf_equip_lg.class
Reqd by munged\pc\snp_weap_inf_emp_launcher.class.req
Missing file com_weap_inf_ord_hum_sm.class
Reqd by munged\pc\com_weap_inf_commando_pistol_ord.class.req
Missing file com_weap_inf_equip_sm.class
Reqd by munged\pc\snp_weap_inf_commando_pistol.class.req
munged\pc\snp_weap_inf_thermaldetonator.class.req
Missing file rep_cockpit_fx.texture
Reqd by munged\pc\rep_1st_weap_inf_pistol.model.req
Missing file rep_inf_ep3jettrooper.model
Reqd by munged\pc\snp_inf_ep3_jettrooper.class.req
Missing file rep_inf_ep3jettrooper_low1.model
Reqd by munged\pc\snp_inf_ep3_jettrooper.class.req
=== snp_inf_ep3_marine.lvl ===
Missing file rep_weap_inf_rifle_ord.class
Reqd by munged\pc\snp_weap_inf_rifle.class.req
Missing file com_weap_inf_equip_med.class
Reqd by munged\pc\snp_weap_inf_rifle.class.req
Missing file rep_cockpit_fx.texture
Reqd by munged\pc\rep_1st_weap_inf_rifle.model.req
Missing file com_weap_inf_ord_hum_rocket.class
Reqd by munged\pc\com_weap_inf_rocket_launcher_ord.class.req
Missing file com_weap_inf_equip_lg.class
Reqd by munged\pc\snp_weap_inf_rocket_launcher.class.req
Missing file com_weap_inf_equip_sm.class
Reqd by munged\pc\snp_weap_inf_thermaldetonator.class.req
=== snp_inf_ep3_trooper.lvl ===
Missing file rep_weap_inf_rifle_ord.class
Reqd by munged\pc\snp_weap_inf_rifle.class.req
Missing file com_weap_inf_equip_med.class
Reqd by munged\pc\snp_weap_inf_rifle.class.req
munged\pc\snp_weap_inf_sniper_rifle.class.req
Missing file rep_cockpit_fx.texture
Reqd by munged\pc\rep_1st_weap_inf_rifle.model.req
Missing file rep_weap_inf_sniper_rifle_ord.class
Reqd by munged\pc\snp_weap_inf_sniper_rifle.class.req
Missing file com_weap_inf_equip_sm.class
Reqd by munged\pc\snp_weap_inf_thermaldetonator.class.req
=== snp_inf_ep4_sniper.lvl ===
Missing file rep_weap_inf_sniper_rifle_ord.class
Reqd by munged\pc\snp_weap_inf_sniper_rifle.class.req
Missing file com_weap_inf_equip_med.class
Reqd by munged\pc\snp_weap_inf_sniper_rifle.class.req
munged\pc\snp_weap_inf_autoturret_dispenser.class.req
Missing file com_weap_inf_ord_hum_sm.class
Reqd by munged\pc\com_weap_inf_pistol_ord.class.req
Missing file com_weap_inf_equip_sm.class
Reqd by munged\pc\snp_weap_inf_pistol.class.req
munged\pc\snp_weap_inf_thermaldetonator.class.req
Missing file rep_cockpit_fx.texture
Reqd by munged\pc\rep_1st_weap_inf_pistol.model.req
Missing file rep_bldg_inf_autoturret.class
Reqd by munged\pc\snp_weap_inf_autoturret_dispenser.class.req
Missing file rep_inf_ep3sniper_cape.texture
Reqd by munged\pc\rep_inf_ep3sniper_low1.model.req
Missing file rep_inf_ep3sniper.texture
Reqd by munged\pc\rep_inf_ep3sniper_low1.model.req
0 Errors 0 Warnings
ucft
{
REQN
{
"lvl"
"snp_inf_ep4_sniper"
"snp_inf_ep3_trooper"
"snp_inf_ep3_marine"
"snp_inf_ep3_commander"
"snp_inf_ep3_jettrooper"
"snp_inf_ep3_engineer"
}
}
snp_inf_ep3_commander's req:
Quote:
ucft
{
REQN
{
"class"
"snp_inf_ep3_commander"
}
}
snp_inf_ep4_sniper's req:
Quote:
ucft
{
REQN
{
"class"
"snp_inf_ep4_sniper"
}
}
snp_inf_ep3_trooper's req:
Quote:
ucft
{
REQN
{
"class"
"snp_inf_ep3_trooper"
}
}
snp_inf_ep3_marine's req:
Quote:
ucft
{
REQN
{
"class"
"snp_inf_ep3_marine"
}
}
snp_inf_ep3_jettrooper's req:
Quote:
ucft
{
REQN
{
"class"
"snp_inf_ep3_jettrooper"
}
}
snp_inf_ep3_engineer's req:
Quote:
ucft
{
REQN
{
"class"
"snp_inf_ep3_engineer"
}
}
I don't see anything wrong, do you?
the lua is properly set, so it's not that....




