Hi. Im making my first objects with xsi 4.2 and I have a question. Im making a couple of large buildings and I want to use a brick texture for them. The walls are big, so the texture is stretched and the bricks deform. Is there any way of repeating the texture a couple of times so I can use it in a big surface without deforming it? I think there should be a repeat or tile option for that, but I cant find it.
Thanks very much
Repeating or tiling a texture? [Solved]
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- martin105038
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- Maveritchell
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Re: problem with textures on big objects
Open up your texture editor window (alt-7) and stretch the texture beyond the boundaries of the pictured texture.
- martin105038
- First Lance Corporal

- Posts: 126
- Joined: Wed Jul 15, 2009 2:28 pm
- Location: Argentina
Re: problem with textures on big objects
Thanks, it worked. I had already tried doing that before writing this post, but it didnt work. I must have been doing something wrong. Now it's working fine. Thanks again.
