Battle Above Endor Map Annoucement

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Post by =AOX=Durge »

Thats a nice lookin skin. :vader:
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Post by RevanSithLord »

Indeed... :emp: :emp: :emp: :emp: :emp: :emp: :emp: :emp: :emp:
Rockwind

Post by Rockwind »

Yeah very, so can will the map be coming out in the next few weeks?
ex2100

Post by ex2100 »

how long has this map been a work in progress, was there a beta released that i missed because i dont think my pc will be able to run this map if there is sooo much stuff in it
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Post by king »

no there wasint a beta
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Post by Moving_Target »

About 4 months
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Post by JabbaLovesLava »

xwingguy wrote:
vaders_Legion wrote:i know master skywalker put in a couple of nebulon b's and i learned from him that the battlefront 2 game engine sucks.
I told him that was impossible for the engine to allow a player to slice a hole in the hull of an Imperial Star Destroyer and jump into the hangar.

Name 1 engine that can do that outside a cut scene.
I know of a way in which you could make the hull of a star destroyer be "Cutable" in some areas. But it would take lots of time and its not worth it..
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Post by Chamboozer »

I know of a way in which you could make the hull of a star destroyer be "Cutable" in some areas. But it would take lots of time and its not worth it..
What the...?
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Post by Teancum »

It probably involves pre-making the hole in XSI. When you look in-game, the hole wouldn't seem to be there, but since it's a separate object, when you slice it would destroy that object, thus making the hole.
Rockwind

Post by Rockwind »

so is there any pics of one of the star destroyers of capital ships blowing up in the map yet? I really wanna see that
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Post by RevanSithLord »

Yea Teancum, that's also what I was kind of trying to say about that.
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Post by JabbaLovesLava »

yea tean that's what i was talkng about but the again, no one will do it.
Lord_Wyrven

Post by Lord_Wyrven »

Teancum wrote:It probably involves pre-making the hole in XSI. When you look in-game, the hole wouldn't seem to be there, but since it's a separate object, when you slice it would destroy that object, thus making the hole.
Slicing a hole in an SD wouldn't be very realistic anyway since there is no way to mimic (explosive) decompression when you slice a hole.
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Post by Teancum »

It depends on how realistic you'd want it. I mean, we could do it as an animation and make it look really good, but the physics of air decompression can't be done. It would simply be an animation of the cut hole moving and then some particle fx of the air decompressing.

Still not worth the time tho.
2_lowiq_clone

Post by 2_lowiq_clone »

I still think flying a ship into the hanger would be the best way to get in. just my .02
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Post by Hebes24 »

and technically, you are noyt supposed to be outside the SD anyway, I don't know why BF2 allows you to without dying. so you shouldn't be cutting holes in the ship in the first place....technically.
2_lowiq_clone

Post by 2_lowiq_clone »

and technically, you are noyt supposed to be outside the SD anyway, I don't know why BF2 allows you to without dying. so you shouldn't be cutting holes in the ship in the first place....technically.
i forgot about that too. only the dark trooper should be allowed to live in space.
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Post by Teancum »

Not necessarily. The Commandos in RC went into space.
OOM-9

Post by OOM-9 »

most imperial and republic soldiers had vac sealed suites, clones and commandos alike. Plus according to canon, rebel fighter pilots can even live for a time in those orange life jackets :P Something about a small shield that closes the front of the helmet so they have a few minutes worth of air...



~OOM-9
WaylandJr

Post by WaylandJr »

The hull can be breached from the outside by a tie shuttle (http://starwars.wikia.com/wiki/TIE_Shuttle) that is what breached the tantive IVs hull, it supposedly appears breifly in The Empire Strikes Back though ive never seen it... :?

The only reason why you are allowed to live outside in battlefront II is because to the game the inside and outside on the ship are exactally the same, the game doesnt know one is space and the other is a ship, and its a bit pointless putting a death region on the outside of the capital ship as you have no reason to be there and lucasart probally didnt even realise it was possible to "glitch" your way outside.
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