Path question regarding *.LUA files...

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Leviathan
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Path question regarding *.LUA files...

Post by Leviathan »

Hello all !

I've succeeded in creating a custom "mission.lvl" file which could replace the one present in "GameData\Data\_LVL_PC". I've done that to force shipped maps to use custom sides located in the "AddOn" folder. All I need to know is the path I must enter in the "ReadDataLine" of the shipped *.LUA files to use my new sides on original worlds. (Kamino, Naboo, Kashyyyk, etc...)
I know it isn't something like "dc:SIDE\\imp.lvl", cause my custom "mission.lvl" isn't in the "AddOn" folder...

Thanks for your help !... :)
Leviathan
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RE: Path question regarding *.LUA files...

Post by Leviathan »

OK, I'm going to try that...
Thanks to you, fred !... :wink:
Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
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RE: Path question regarding *.LUA files...

Post by Leviathan »

You're a true genius, fred ! It worked ! :D
I've placed my tweaked "imp.lvl" file in "AddOn\SIDE", and I entered this path in Rhen Var's first map (With the AT-AT) : "ReadDataFile("..//..//AddOn\\SIDE\\imp.lvl",".

PS : Do you know if it is possible to get "core.lvl" source files ? (The one located in "GameData\Data\_LVL_PC")
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