Modifying the Wookiee
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Hebes24
- Sith Master

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Right click on entity and select "add scope" then name the key with the 3 letter ID of your side, then put the odf name in by selecting the scope you mde and selecting "add key" and renaming the key to the odf name. then in the box to the right (you should be able to type in there) type whatever name you want it to have. then munge common, localize and the side.
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t551
- General

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Kaos4
- Command Sergeant Major

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Well, I'm going to TRY to make a map. I have tried several times, though and nothing makes sense to me. i have tried to go through the tutorials, too, but I don't find that they help me. But hopefully I can get something working
. I find these mod tools confusing.
EDIT
new question. I am working on my Wookie hero. It has the gamorean axe as a main weapon, Kiyadi mundi's animations/combo, and the bothan spy invisibility tool as a secondary weapon. The invisibility weapon does not work. Do I need the Bothan's animations to make it work? If so, is there a way I can add the bothan animation AND kiyadi mundi's animation? Thanks.
EDIT
new question. I am working on my Wookie hero. It has the gamorean axe as a main weapon, Kiyadi mundi's animations/combo, and the bothan spy invisibility tool as a secondary weapon. The invisibility weapon does not work. Do I need the Bothan's animations to make it work? If so, is there a way I can add the bothan animation AND kiyadi mundi's animation? Thanks.
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Hebes24
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Kaos4
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t551
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Kaos4
- Command Sergeant Major

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Here are some screens of the what I have of the Wookie Chieftan (hero):
http://aycu10.webshots.com/image/3649/2 ... 772_rs.jpg
http://aycu31.webshots.com/image/4190/2 ... 684_rs.jpg
http://aycu15.webshots.com/image/2894/2 ... 320_rs.jpg
Ingame looks a LOT cooler than these screens.
Hopefully the invisibility thing will work with melee weapons.
Are there any other files that I need for the invisibility weapon? All I could find was the weapon ODF.
In the ODF it says this AnimationBank = "tool" does this mean it needs something in the Bothan animation?
http://aycu10.webshots.com/image/3649/2 ... 772_rs.jpg
http://aycu31.webshots.com/image/4190/2 ... 684_rs.jpg
http://aycu15.webshots.com/image/2894/2 ... 320_rs.jpg
Ingame looks a LOT cooler than these screens.
Hopefully the invisibility thing will work with melee weapons.
Are there any other files that I need for the invisibility weapon? All I could find was the weapon ODF.
In the ODF it says this AnimationBank = "tool" does this mean it needs something in the Bothan animation?
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Rekubot
- Jedi

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Kaos4
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I also tried the force mindtrick, that didn't work either. I did add the saberthrow to create an axe throw. Is there any way to alter the throw so the weapon spins vertically and not horizontally?
EDIT
Since I have no experience mapping I was wondering if it is possible to add my wookie side as a local for the standard Kashyyyk map in CW and as a playable race in GCW. If it is possible how can I do it?
When I select my "tank buster" class I always get a picture of the rocketlauncher stuck on the screen. Everything works fine, there is just a still picture of the rocketlauncher next to my wookie's head.
EDIT
Since I have no experience mapping I was wondering if it is possible to add my wookie side as a local for the standard Kashyyyk map in CW and as a playable race in GCW. If it is possible how can I do it?
When I select my "tank buster" class I always get a picture of the rocketlauncher stuck on the screen. Everything works fine, there is just a still picture of the rocketlauncher next to my wookie's head.
- AceMastermind
- Gametoast Staff

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Remove hud tag
I think this will get rid of your mysterious flying gun problem.
In your weapons odf, add this line:
HUDTag = "hud"
Credit Penguin for this find.
In your weapons odf, add this line:
HUDTag = "hud"
Credit Penguin for this find.
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Kaos4
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Hebes24
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Kaos4
- Command Sergeant Major

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Errors
Kinda off topic but, Why do the Kashyyyk trees float? Is there any way to prevent them from doing this. I try to use the ground to terrain, and object, but that doesn't help.
and How do I delete the original Command posts?
EDIT
I'm getting these errors for my map, which is crashing on startup, I'm not sure what to do.
and How do I delete the original Command posts?
EDIT
I'm getting these errors for my map, which is crashing on startup, I'm not sure what to do.
Hidden/Spoiler:
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Hebes24
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RE: Errors
that might be the problem, I don't see any severity 3'sMessage Severity: 2
.\Source\Godray.cpp(298)
GodrayManager: Exceeded maximum number of godrays (0)
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Kaos4
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RE: Errors
Thanks, that is an error I haven't seen before. What does it mean? Does it have to do with trees? I have about 10-15 Kashyyyk trees, and a bunch (10 - 20) of smaller trees.
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Hebes24
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RE: Errors
It has to do with lighting, there is a lighting object called a "godray" and you seemed to have put in too many of them, or too many of objects that create them.
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Rekubot
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RE: Errors
Too many godrays aren't a problem; I had the same error(s) once and it worked fine for me.
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Kaos4
- Command Sergeant Major

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The only objects I have in my map are trees, and 4 watchtowers. I don't think that I have any lighting objects.
EDIT
When I munge it says KVW_conquest.BAR missing skipping file. I went into the WORLD folder and there is no KVW_conquest.bar . I didn't delete this or anything. Could this be the source of my problem?
EDIT2
Ok. I deleted the old map and started another one. This one works, somewhat. Both sides have their own command posts (red and blue cps show up on the map), but the Empire never spawns. I tired to play as them, it wouldn't even let me spawn. The empire's ATAT doesn't spawn either. I think it is a lua problem but I am not sure. Does anyone know a good solution? Thanks.
EDIT
When I munge it says KVW_conquest.BAR missing skipping file. I went into the WORLD folder and there is no KVW_conquest.bar . I didn't delete this or anything. Could this be the source of my problem?
EDIT2
Ok. I deleted the old map and started another one. This one works, somewhat. Both sides have their own command posts (red and blue cps show up on the map), but the Empire never spawns. I tired to play as them, it wouldn't even let me spawn. The empire's ATAT doesn't spawn either. I think it is a lua problem but I am not sure. Does anyone know a good solution? Thanks.
