EDIT: I made a new one using only boxes and, surprisingly, only took like 15 minutes. Here it is, lower poly pallet.
SWBF Series Model Showcase Thread v4.0
Moderator: Moderators
- Wonderboy
- Chief Warrant Officer

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Re: SWBF Series Model Showcase Thread v4.0
Ok, I thought they were supposed to be connected for it to work correctly.
EDIT: I made a new one using only boxes and, surprisingly, only took like 15 minutes. Here it is, lower poly pallet.

EDIT: I made a new one using only boxes and, surprisingly, only took like 15 minutes. Here it is, lower poly pallet.
- Culvar
- 1st Lieutenant

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Re: SWBF Series Model Showcase Thread v4.0
Alot better. Probably will be easier to UV too.
- Wonderboy
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Re: SWBF Series Model Showcase Thread v4.0
Yeah, a ton. Plus I can add higher res plank textures to the model. Before when I tried the main planks had very pixelated textures.
EDIT: Texture finished. I think it looks alright, but if you find fault in it please tell me. Credits to CGTextures for supplies different aspects of it.

EDIT: Texture finished. I think it looks alright, but if you find fault in it please tell me. Credits to CGTextures for supplies different aspects of it.
- Sky_216
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Re: SWBF Series Model Showcase Thread v4.0
@Wonderboy.
Nice job, looks pretty good.
Quick preview of something for the Last Days campaign. As much a retexture as a remodel.
Nice job, looks pretty good.
Quick preview of something for the Last Days campaign. As much a retexture as a remodel.
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- lucasfart
- Sith

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Re: SWBF Series Model Showcase Thread v4.0
Nice retexture sky! I like the clothing, although the face looks a little blurred and weird.
That looks really good Wonderboy. It might also be worth making your own texture, as there are plenty of tuts on the internet and i personally don't like the look of that one.
That looks really good Wonderboy. It might also be worth making your own texture, as there are plenty of tuts on the internet and i personally don't like the look of that one.
- Eggman
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Re: SWBF Series Model Showcase Thread v4.0
@Wonderboy - I think the current texture looks great. I don't see any need to change it or make your own other than for your own satisfaction.
@Sky - I'm not so sure about the helmet. It looks kind of like it's just barely perched on the top of his head. Otherwise, it looks good.
@Sky - I'm not so sure about the helmet. It looks kind of like it's just barely perched on the top of his head. Otherwise, it looks good.
- lucasfart
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Re: SWBF Series Model Showcase Thread v4.0
After looking at it again, i think you're right.Eggman wrote:@Wonderboy - I think the current texture looks great. I don't see any need to change it or make your own other than for your own satisfaction.
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Labj
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Re: SWBF Series Model Showcase Thread v4.0
Clone assassin, so far:
Credits:
Deviss: Improved arms, and for helping me to fix some things.
Repsharpshooter: hand model
Icemember: for the base crest model i used.
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Deviss: Improved arms, and for helping me to fix some things.
Repsharpshooter: hand model
Icemember: for the base crest model i used.
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RogueKnight
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Re: SWBF Series Model Showcase Thread v4.0
Nice, but the stomach "plate" is much whiter than the rest of the armor, is that intentional?
I think it looks odd.
Other than that it is a very exceptional model, mind giving a peek at the texture?
I think it looks odd.
Other than that it is a very exceptional model, mind giving a peek at the texture?
- CodaRez
- Field Commander

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Re: SWBF Series Model Showcase Thread v4.0
The helmet is deformed on the rightside. Suggest u cut and duplicate the proper leftside of the helmet and set its x-size to -1, then re-merge for proper symmetry
- DarthD.U.C.K.
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Re: SWBF Series Model Showcase Thread v4.0
is it intentional that he doesnt have ellbowpads?
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Labj
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Re: SWBF Series Model Showcase Thread v4.0
Yeah, that was an error, thanks for pointing that, and i will show off the skin in some time, when i get it fully finished.RogueKnight wrote:Nice, but the stomach "plate" is much whiter than the rest of the armor, is that intentional?
I think it looks odd.
Other than that it is a very exceptional model, mind giving a peek at the texture?
I noticed that some minutes after i posted it, but its fixed already.CodaRez wrote:The helmet is deformed on the rightside. Suggest u cut and duplicate the proper leftside of the helmet and set its x-size to -1, then re-merge for proper symmetry
Yes, its intentional, There are no ellbowpads in this pic:DarthD.U.C.K. wrote:is it intentional that he doesnt have ellbowpads?
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- DarthD.U.C.K.
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Re: SWBF Series Model Showcase Thread v4.0
in case you would like nit-picky criticism: the undersuitUVseems to be streteched/messed up a bit on the back of the left knee
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Labj
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Re: SWBF Series Model Showcase Thread v4.0
That was fixed yesterday too.
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kinetosimpetus
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Deviss
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Re: SWBF Series Model Showcase Thread v4.0
good jobkinetosimpetus wrote:Hidden/Spoiler:
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genaral_mitch
- Jedi

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Re: SWBF Series Model Showcase Thread v4.0
Wow. Too bad BF2 doesn't have prone animations.
- lucasfart
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Re: SWBF Series Model Showcase Thread v4.0
I know what you mean, but saying stuff like that is gonna start up a big debate about prone again 
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Darth_Squoobus
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Re: SWBF Series Model Showcase Thread v4.0
What do the blue edges indicate?kinetosimpetus wrote:Hidden/Spoiler:
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Deviss
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Re: SWBF Series Model Showcase Thread v4.0
hard edgesDarth_Squoobus wrote:What do the blue edges indicate?kinetosimpetus wrote:Hidden/Spoiler:

