So, I've come across these two really cool anims. One is meant for a rife, and the other a pistol. However, I can't get them to both show up. Here's my odf,
It is not possible to load more than one animation file per odf. However this could simply be solved by munging both animations into a single animation file.
Okay. Well, one of them I got premunged, so I don't know if I can do it. Oh well, it's not the end of the world. I'll still have one really cool anim left.
The munged anim I got as a reload anim. It's actually, stock but I can't seem to find it because it's well, hidden. It's okay though, I'm totally fine with just having one animation, you guys don't have to look into it any further.
It doesn't need to be a reload animation to be used as one. Just rename the MSH file to [prefix]_[animationbank]_[position]_reload.msh, and that should be fine to munge.