Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)
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eddie
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by eddie » Sat Jan 15, 2005 3:07 pm
Last edited by
eddie on Thu Apr 07, 2005 2:47 am, edited 25 times in total.
DethMetal
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by DethMetal » Sun Jan 16, 2005 9:17 pm
Sweet, thanks, eddie!
unknown_soldier
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by unknown_soldier » Sun Jan 16, 2005 11:35 pm
hey eddie would it be possible to put it into a zip format please like all ur other ones.
Edit: hhaha sorry eddie didnt realise it was a self extract it is so much better thanks for making everyones life eaiser!!!!!
Last edited by unknown_soldier on Sat Jan 22, 2005 1:03 pm, edited 1 time in total.
Bones_TAW
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by Bones_TAW » Mon Jan 17, 2005 12:41 am
Nice job on the maps.
I noticed on Tynna that the Tie Bomber seems to be taking damage. I was started lan server w/ no bots and it blew up on its own. At one time when I got in it, its health was below 100%
eddie
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by eddie » Mon Jan 17, 2005 2:28 am
Bones: Ahhh, it is probably out of control region, I was rushed with it to balance imp side, I will fix it.
Unknown: why zip, this is self extract? If you want to forward it somewhere, install it on your pc and zip it. I do not understand.
eddie
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by eddie » Mon Jan 17, 2005 7:03 pm
Thnaks to Fred's help, Dathomir just became spookier:
eddie
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by eddie » Fri Jan 21, 2005 9:22 pm
Announcing Eddie's Death Star
Map.
This is larger skale map with action in the air and indoors.
I am at .6 stage, have to finish some fine tuning and play it couple of times. I should release beta this weekend.
FN-AndrewD
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by FN-AndrewD » Fri Jan 21, 2005 10:22 pm
Great! Awesome stuff Eddie, I can't wait until it's out. Keep up the great work!
Dragonum
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by Dragonum » Sat Jan 22, 2005 7:44 am
great eddie,
cant wait for the version, lokks good.
but how did you make it indoor?
Neon
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by Neon » Sat Jan 22, 2005 8:15 am
Is it possible to make teleporters in swbf?
And Adding new modeled vehicles, like the a-wing and b-wing?
eddie
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by eddie » Sat Jan 22, 2005 9:16 am
teleporets I think not. Vehicles yes once SoftImage plug-in comes out.
eddie
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by eddie » Sat Jan 22, 2005 9:34 am
OK, here is death star b 0.75 version for beta testers. it is on
temp 512 K line:
Dragorum: as once one wise man said (fred), use the power of legos...
PS. Self-install (for B map) is only 2 MB large!
EDIT: Old
Last edited by
eddie on Sun Jan 23, 2005 6:31 am, edited 2 times in total.
Dragonum
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by Dragonum » Sat Jan 22, 2005 10:10 am
eddie wrote:
Dragorum: as once one wise man said (fred), use the power of legos...
i feared that you say this
eddie
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by eddie » Sun Jan 23, 2005 7:03 am
Eddie's Death Star "B" 0.99 is out. More buidings...
Download link is a the top of this page.
eddie
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by eddie » Fri Jan 28, 2005 9:25 pm
Announcing Eddie's Q City map:
This map has 3 spawns for each team, plus three neutral ones, vehicles and a lot of street fighting
Last edited by
eddie on Fri Feb 11, 2005 4:32 pm, edited 1 time in total.
eddie
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by eddie » Wed Feb 02, 2005 7:31 pm
Dathomir 1.0 is out. Download link at the top of the page 1.
What is new: all sounds for all vehicles.
Q City 1.0 is out. Download link at the top of the page 1.
What is new: all sounds for all vehicles. Now with CW era.
eddie
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by eddie » Sat Feb 12, 2005 4:42 am
Eddie's Base 42 v0.9 is out. Beta test it if you are brave enough.
Download link at the top of page 1.
fett42
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by fett42 » Sat Feb 12, 2005 10:47 am
Base 42 is probably one of your best maps so far. I like the indoor area you made. Have you considered making an all indoor map?
eddie
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by eddie » Sat Feb 12, 2005 10:51 am
maybe, some of battlefield people asked me that also, so in the fututre we will see...It will be only infantry map tho...
fett42
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by fett42 » Sat Feb 12, 2005 10:59 am
An only infantry map would probably work best for an all indoor map anyway. The indoor battles in both Base 42 and Death Star B have really good action.