XSI - Wrong textures showing [Solved]
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- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
XSI - Wrong textures showing [Solved]
In every view except Top, one of my objects is displaying the wrong texture; rather than the blue-tinted final version it's showing the grey one other objects in the same scene use. When I examine it in the texture editor, it shows the correct blue-tinted version, but in the view panes it's still grey. Any ideas what could cause this?
Last edited by Fiodis on Sun Dec 18, 2011 10:45 pm, edited 1 time in total.
- Unlucky13
- Sergeant Major

- Posts: 239
- Joined: Mon Jan 24, 2011 11:11 am
- Projects :: Models models models
Re: XSI - Wrong textures showing
Try duplicating it, and undoing the duplicate. I have a similar problem and duplicating it seems to work.
- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: XSI - Wrong textures showing
Will try that. It seems now, though, that when I select a polygon it's highlighted a light grey instead of the usual red. Am I having some odd memory issues?
EDIT - Restarted my computer, and now it's fixed. So I guess the answer was yes.
EDIT - Restarted my computer, and now it's fixed. So I guess the answer was yes.
