XSI - Wrong textures showing [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Fiodis
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XSI - Wrong textures showing [Solved]

Post by Fiodis »

In every view except Top, one of my objects is displaying the wrong texture; rather than the blue-tinted final version it's showing the grey one other objects in the same scene use. When I examine it in the texture editor, it shows the correct blue-tinted version, but in the view panes it's still grey. Any ideas what could cause this?
Last edited by Fiodis on Sun Dec 18, 2011 10:45 pm, edited 1 time in total.
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Unlucky13
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Re: XSI - Wrong textures showing

Post by Unlucky13 »

Try duplicating it, and undoing the duplicate. I have a similar problem and duplicating it seems to work.
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Fiodis
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Re: XSI - Wrong textures showing

Post by Fiodis »

Will try that. It seems now, though, that when I select a polygon it's highlighted a light grey instead of the usual red. Am I having some odd memory issues?

EDIT - Restarted my computer, and now it's fixed. So I guess the answer was yes.
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